Forum Discussion
423 Replies
- Yeah I kind of imagine that p2/3/4 are even more terrifying than p1.
lol - How are people are feeling about it so far?
- Heroic isn't any easier, just less HP. Our guild is in the same boat as yours... except we dove right into a heroic. The entire guild went and we just teased p2. We can take out the rancor raid in about an hour. Dropped to the easy level but just chipping away. I set the over/under at 12 days for this raid lol
- Sure... it's something else to shoot at. I can see it getting boring/tedious quickly though.
- This one will take time, but it is good. The chars coming stronger so there is challenge for the future. Might take us week or two, dont really bother, cant use any items yet but perhaps soon.. just have fun, dont worry about someone else doing it faster. We will beat it someday.
- I was bored of it before I even registered an attack. Way to many retreats and re attempts needed. Then one you try and send in a second team you need to watch the tank shoot for 30 seconds before any of your toons get to go. If you are lucky all 5 survive if not retreat and retry. I know this game is supposed to be a grind but this isn't productive grinding.
"SithGorilla;727194" wrote:
Got a feeling this is geared towards lvl 85 with maxed gold gear. My guild is on "normal" and it's very slow going.
How can it be balanced to lvl 85 golden gear if you need finish raid to get it first?- For me so far I'm seeing the tank animations are way to slow the same as others mentioned. I'm struggling to see at the minute how my guild will clear t7 in the next few months. I guess it's similar to the rancor in which apart from a few guilds, most will be stuck in t6 for a month or two at least. I'm up for a challenge although a little worried about the squad depth required. grinding and gearing new toons isn't going to be that easy whilst grinding towards max gear for pvp. I guess it will keep alot of people pushing forwards with roster development however.....
The gameplay wasn't really the kind of fun I had in mind, I was hoping for something really unique, rancor devour was fun, I was hoping for more boss specials that are similar/novel. How cool would it be if every 7 turns instead of GG going mental, he dragged a toon into a 1 V 1 with some awesome effects/moves... or the tank doing something other than shooting over and over. I am a little worried about the difficulty and the advantage the extremely few whale guilds will gain from the head start on raid rewards.
I guess it just compounds and even makes the whole guild hopping issue even worse aswell which is extremely annoying. Those who guild hopped most likely got the gear needed to get more squads to g10/11 and now that gives them an advantage with this raid, also the incentive for guilds to partner up to beat heroic is also there....
Over all, the raid seems good although I think t6 and t7 rewards should be the same bar the points for the leaderboard. That would eliminate the polarisation of whale vs ftp and also level out the progression rate. This would also eliminate the incentive to guild hop to beat the heroic version of the raid. - Been waiting for a challenge and this raid finally delivered. Plus it brought General Kenobi so I think its fair to say that it was well worth the wait.
- this could not have been any worse in my opinion. It is insanely tedious spending all day trying to retreat, and there is no way I would have even bothered with this if it had begun during the workweek. This was insanely poorly balanced and is not something an all whale guild has any chance of doing for months and months (which begs the question why even release at this time). I honestly cannot think of a single good thing to say about it.
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