Forum Discussion

CommandoJAR's avatar
4 years ago

Tarre Vizsla Fan Kit - Free to use for SWGoH - Credit if Used would be appreciated

Tarre Vizsla

Tags: Attacker, Light Side, Jedi, Mandalorian, Leader
Mastery: Tactics

The First Mandalorian to become a Jedi. Tarre specializes in one-on-one combat, and synergizing his Jedi or Mandalorian Allies.



Basic: “Darksaber Slash”
(Final Text:) Deal Special damage to target enemy. Inflict Defense Down on hit, if the target already had Defense Down, this attack has a 75% chance to inflict Buff Immunity.

Each time this attack hits an enemy, place a stack of “Darksaber” on that character, “Darksaber” cannot be prevented or dispelled.

Special 1: “All on One”
(Final Text, 4-Turn Cooldown:) Inflict Marked on Target Enemy, then call all Jedi or Mandalorian Allies to assist dealing 60% Damage. If the assisting ally is a Jedi, their attacks deal Special Damage and cannot be avoided. If the assisting ally is a Mandalorian, their attacks deal Physical Damage and are guaranteed Critical Hits, if possible.

Special 2: “Unite”
(Final Text, 3-Turn Cooldown:) All allies gain 25% Turn Meter; if any allies are Dazed or Stunned, cleanse those debuffs from them. All allies then gain Offense Up and Protection Up for 1 Turn.

All Jedi allies gain Speed Up and Crit Avoidance for 2 turns.

All Mandalorian allies gain Advantage and Defense Penetration for 2 turns.

Leader: “The People’s Choice”
(Final Tex:) All Light Side allies gain +25% Max Protection, and +20% Max Health at the start of battle. Whenever a Light Side ally lands a Critical Hit, all allies gain 2.5% Turn Meter, doubled for Tarre Vizsla.

All Jedi allies have +20% Tenacity, and +15% Critical Avoidance.

All Mandalorian allies gain +25% Crit Damage, +10% Offense, and they recover 10% Max Protection on Critical Hits.

Unique 1: “The Affect of the Darksaber”
(Final Text, Zeta:) Tarre Vizsla and all Light Side allies gain +3% Crit Chance for each stack of “Darksaber” on the enemy. If another Tarre Vizsla is active, Darksaber cannot be placed on any character until only 1 Vizsla is active.

Characters with the Jedi tag gain +2% Turn Meter for each stack of Darksaber on the target Enemy (Max of +30% Turn Meter Gain.) Jedi allies gain +1% Crit Avoidance for each active stack of Darksaber on the enemy squad.

Characters with the Mandalorian tag gain +1.5% Crit Damage for each stack of Darksaber on the target enemy (Max of +40%.) Mandalorian allies gain +2.5% Lifesteal for each active stack of Darksaber on the enemy squad.

Tarre Vizsla gains both of the previously mentioned bonuses. (Galactice Legends do not gain any bonuses from Darksaber stacks.)

(Darksaber on Raid bosses, +1% offense when attacking target for each Stack of Darksaber.)

Unique 2: “Knight and Mandalore”
(Final Text, Zeta:) Tarre Vizsla gains +10% Max Protection for each Jedi ally at the start of battle. The first time a Jedi ally is defeated, he gains +10 Speed (Stacking,) recovers 25% of his Max Protection, and gains 50% Turn Meter.

Tarre Vizsla gains +15% Offense for each Mandalorian ally at the start of battle. When a Mandalorian ally defeats an enemy or is defeated he gains +10 Speed (Stacking max of +40 Speed,) gains +5% Critical Damage (Stacking) and 7.5% Life Steal (Stacking.)

2 Replies

  • Pre vizsla would make more sense, unless Tarre appears in mandalorian s3 or book of Boba having them as a character is kind of pointless as we have never actually seen them in action like saifo dias or jedi dooku