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- Pre-release videos indicated that they were random. That was pre release footage though and subject to change.
- I believe they are random as well. It also helps that strength doesn't really matter for them. Just get the proper star level and toss them in there :)
- CG_Dan also indicated that if a character was required for a special mission in that same territory, it would be blocked from the random pool of characters used to populate the platoon mission squads.
- Oh ok, thanks guys!
"Pyrefly;c-1249144" wrote:
CG_Dan also indicated that if a character was required for a special mission in that same territory, it would be blocked from the random pool of characters used to populate the platoon mission squads.
That would be nice. It's going to take a lot of coordination throughout each guild to deconflict things as it is. That would be one less penguin to keep on the iceberg.- When do we get the benefits from completing Platoon Missions? Same phase or next Phase?
@CG_Kozispoon - Next phase
"Pyrefly;c-1249144" wrote:
CG_Dan also indicated that if a character was required for a special mission in that same territory, it would be blocked from the random pool of characters used to populate the platoon mission squads.
In the same territory? Or same phase? I was assuming it was same phase."DarthishVentress;c-1248817" wrote:
"SlackerSWGOH;c-1248616" wrote:
https://docs.google.com/document/d/1mFAxBuC7PNgbipXdZq2a08a6rcILfHf_2Z2GO4KgOfE/edit?usp=sharing
Everything I have Learned so far
Nice work. Do we think the platoon characters are going to say the same next iteration? Not Phase 2, I mean when we start all over again. If they stay stagnant it could make planning a lot easier.
Right now I can confirm that each guild has different platoon units per phase but it is possible those are our permanent units for every territory battle we do, albeit very unlikely. This is why I made it tiny font :P- What I did yesterday was
1) Deploying all dark side units
2) Combat Missions
3) Filling Platoons
4) Deploy the rest
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