Forum Discussion
8 years ago
"Snake2;c-1328106" wrote:"CG_Kozispoon;c-1327981" wrote:
Morning and happy Monday folks!
Thank you for all your helpful replies, feedback, and discussion regarding what we have in store for Territory Wars going forward. Noting feedback of time commitments, we wanted to expand on a couple points:.
- There is no value in continuing activity after your Guild is at three stars in a territory, thus the contribution lock when maxed.
- Even though a territory can be locked, Platoon Missions and Special Missions will still be available to Guild members.
- Locking a territory at 3 stars provides guilds a clearer picture of effective contributions vs general engagement. It does so by limiting a player’s ability to climb stat leaderboards after a territory is already completed.
- We made the call not to let officers lock at one, two stars. We feel the coordination to lock/unlock Territories at specific times drives Guild Officers time commitment up significantly.
- Dedicating Guild member deployments solely to officers would again drive up time commitment of officers exponentially. Territory battles is intended to reward the efforts of all Guild members and we’ll continue looking for ways to reward and enhance guild wide efforts.
- The Focus and Prohibit tools will also work on Deployment
I disagree whole heartedly on almost everything you've just said.
If I could log on at noon and lock and unlock certain things, I wouldn't have to sit around all day and babysit chat with people asking questions about where to go.
I also wouldn't have to watch like a hawk on 6a after we reach 1 star. Being able to lock it completely would mean I could go enjoy my day from that point forward.
Totally agree with this.
Also, the 3 star thing completely skews contribution and stat tracking. Officers need and want to know the participation rate and who is doing what. Can't do that if combat is locked after 3 stars.
One and two star locking also prevents people from deploying in the wrong area when other areas can use the GP to get to another star.
I like that that you are trying to help the officers but is it better to listen to what the officers are telling you based upon actual experience rather than meetings between the devs?
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