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- 24. People need to be able to work and go to school and not have to be chained to their phone for a game.
- 24. Same comments as above
"USAFmedic129;c-1255338" wrote:
24 or 12 it's all the same.
To you it is, but some people can't be on and off all day. Should they realy have to be penalized because they can't be on at certain times?- 24. Helps international guilds and also gives anyone a full day to find a few minutes to play.
- 24. Full coordination and participation nigh impossible at 12
- Most people are okay with 12, but would strongly prefer 24.
The crux of the debate boils down to how you see the role of a gane. If it's something you fit into your schedule, you tend to go for 24 hours. If you let the game schedule your life, you tend to be in favor of 12 hours. - I'd say 24 just from seeing how spread out my guild has been hitting TB
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