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- 24 or 12 it's all the same.
- 24. People need to be able to work and go to school and not have to be chained to their phone for a game.
- 24. Same comments as above
"USAFmedic129;c-1255338" wrote:
24 or 12 it's all the same.
To you it is, but some people can't be on and off all day. Should they realy have to be penalized because they can't be on at certain times?- 24. Helps international guilds and also gives anyone a full day to find a few minutes to play.
- I'm good with 12.
Do two a day. 24 seems like overkill.
It takes about 5-10 minutes do do all the tasks for each phase.... - 24 creates is too small of a window for guilds to recruit new members before the next starts.
12 wont allow for guilds to maximize stars earned without above average player involvement. - 12 hours so there be time to merc and help lesser guild on HAAT. 3 days instead of 6.
- 12
I fail to see how this punishes anyone, typical work day should not extend beyond 12 hrs and if you can't find 10m to relax you may need to reconsider your life choices not because of some game but because finding 10m to relax is important to overall wellbeing and productivity.
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