Forum Discussion
8 years ago
"Darth_Ouchilus;c-1354214" wrote:"warmonkey;c-1353785" wrote:
Before I read this thread I knew what phase and platoon 1, 2, etc meant. Now I am so confused. How are the terminology between the devs and actual players completely different? Never seen a game like this before with such a disconnect, it's like we are speaking different languages sometimes.
I'm with you @warmonkey. Phase doesn't have to have a temporal connotation. It's a step in a progression. Also, it can just mean "aspect" or "part." Here, should not phases progress with completion, not time? So if a Territory in phase 1 is unfinished, they're still in phase 1 when Phase 2 opens. They can progress to phase 2 once the territory in question has completed the phase 1 step.
But whatever. Star Wars: Galaxy of Vertical Slices it is, if CG insists.
I believe each phase is basically 24 hours, which, if you complete all unlocked territories to 1*, will lead to unlocking the next whole vertical slice of territories.
Everything gets confusing once a territory cannot be completed: 24 hours is the key to the definition of a phase, and nothing else. It's used basically to mark how much time the whole TB has before ending no matter where you are. So even if you fail to complete a territory, you still move into the next phase, and have to repeat this piece again.
Which brings us to the point of "vertical slices": special mission requirements will not impinge on platoons *within the same vertical slice* - but any previous uncompleted territories do not apply to this scenario and may have conflicts.
...Basically, if you get a star every territory on the same day you unlock it, phase = vertical slice. If not, well ... Just remember that phases are the most constant measurement. No matter what you do, we all progress down the phases at the same pace.
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