Hi there,
I would like to say first that Territory Wars is a funny game mode where I can use almost every toon I have (even Eeth Koth!).
I have joined every TW since the beginning of this mode and my guild never have faced an opponent guild with less GP and just twice the GP was similar, even sometimes the difference was more than 10M GP. I know that the matchmaking depends on the amount of GP of the players who are joining the TW, but I think this system has a big issue.
For example, is not the same 10 players of 2M GP each one than 20 players of 1M each one. Probably 1 team of the strong players could beat on defense 3 or 4 teams of the weak players. Even worse, eventually that team wouldn't be never defeated depending on the situation.
This situation comes sometimes when strong guilds rotate players to use less GP in TW and have normally advantage against weak guilds which all the players join the TW. I thought the idea of TW is that as much players in the guild join it, better to get better rewards. But it looks like the game doesn't encourage players to join TW.
I have an idea to try to solve this problem. The matchmaking could work in this way:
. First, check the total GP (all members) of each guild and group them in similar ranges.
. Second, inside each range match guilds with similar amount of players joining TW.
I think this will push players to join TW and avoid their guild to face guilds with less but stronger players. So if some players aren't joining the TW is an issue for the officers, because they wouldn't get advantage of it. It looks fairer than the current matchmaking system.
I know that maybe is difficult to match all the guilds, but definetely there would be a solution. And I know too that probably I'm missing something but there is where you can help with your ideas. What do you think?
I hope my first post is useful :)