This is something that really needs to be fixed. Our guild has had very inequitable matchups for something like 9 out of the past 10 TWs, some against guilds outpowering us by almost double our total GP but only playing half their membership. Like it has for many of the above posters, it has become very frustrating for something that is supposed to be a fun guild activity. Players feel like just quitting in protest.
Our current matchup:
Date of TW: 10/5-7/2018
Our Guild’s GP: 53,529,048
https://swgoh.gg/g/31678/hexodus/Opposing team’s GP: 59,825,059
https://swgoh.gg/g/51309/order-5/The issue in this case wasn't total guild GP, but squad/collection matching, which I understand to be the supposed basis of the matching algorithm. The GP totals are close because of the following:
# of our guild members who joined: 42# of opposing guild members who joined: 26We have to guess from 13 spots to fill per node, and 26 is the total membership of their guild.
So our total GPs look similar, but the strength of the individual collections are obviously going to be very different. Which is something that you state the matching algorithm is supposed to account for.
Other info that you're not asking for but that is relevant to squad/collection-based matching:
Our guild's average GP: 1,070,580
Opposing guild's average GP: 2,300,963This is critical -- there is just no way this large a discrepancy in GP per player can possibly make for comparable collections.
Our zetas: 184
Their zetas: 431
Our G12s: 348
Their G12s: 121
How does this even come close to fair matching?