Forum Discussion
7 years ago
"Woodroward;c-1512100" wrote:
So there is one more metric I would like to see instituted in matchmaking. That is average GP per unit. Add up the total number of characters in their effective gp and divide their effective GP by that. Match people based on that. active GP. and effective GP.
I've seen guilds try and manipulate this as well.
We were up against a team who were all around 2.2m GP and they had a couple of 200k players to drastically lower their average GP. Our average GP was very similar to theirs but they were aside from two token snide accounts far more developed and far superior in every department. You highlight this with support and they don't want to know. I have a guild of demoralised players who despite their best efforts just can't catch a break. Tactics are irrelevant. It's beyond frustrating and totally unfair.
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