Forum Discussion
8 years ago
"warmonkey;c-1346255" wrote:"Shonkathonk;c-1346248" wrote:"warmonkey;c-1346177" wrote:
Some problems I foresee: people are tired of fighting cls and gk/zariss teams in both arena and GW. More of this is not good at all. Personally, I am so bored of it I don't even care about arena rank anymore or the reward.
Mods. If we have to move mods everytime for this without a complete overhaul of your system to make it not ridiculously annoying and tedious to do this will cause a ton of burnout. A lot of us are already not bothering with changing mods for TB or even arena anymore.
If this is anything like TB for officers where it takes up way too much time that is not good. If it's anything like TB for guild members people will get burnout from all the officer tags annoying them with directions all day long.
Game is too much content that is not interesting right now, such as only fighting storm troopers over and over again with weird mechanics.
Make mods not be awful to move, don't need to make it fun just not so tedious.
Have defensive bonuses for squads. Such as add stealth chance to a bounty hunter team or actually stealth to everyone or just remove counter attacks from cls. Or how about allowing us to use a team without r2.
People love this game and we have stuck with it for almost two years now but recently people are not loving this TB style play. If the gameplay is not exciting or fun then you need to provide a much bigger, much more delicious carrot for us to follow.
The rewards do not make people happy or pleased with the amount of boredom and fruatration involved in receiving them, so far.
Not sure if you noticed but they did say in the post that there may well be faction bonuses on varying scenarios. Also if you move mods around after the Player lock phase then it wont count in TW. So moot point about moving mods. You stick your mods on and thats what you live with.
Oh so every week people need to move mods for TB then back again, then for gvg and then back again, over and over and over and over again. Not sure what your point is?
What faction bonuses are gonna be useful vs never ending waves of cls counter attack teams? Need stealth and specifically r2 as it is now. Game is already stale since most of us are tired of fighting same exact teams in GW and arena everyday. Adding more of this with gvg is not exciting for most.
Those poor officers -will now have to go through rosters and certain teams and where to put them. And you know I never thought about your point of the same teams over and over. It’s really true the meta transcends to all.
I will say I have adapted and now enjoy ls tb. But totally see the point where it’s just snow troopers over and over. I was really hoping ds tb would be more fun.
Mods are still an issue- 100 percent drop rate is fantastic but should have always been there. They should also have a separate energy. The problem with tbs and tws is that it’s not like the raids at all where if you are efficient you need 5 teams and at minimum 5 sets of mods for each phase (1 team for all rancor) now with tb you need more toons their gear their mods. With tw it’s the same thing but even more so.
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