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664243's avatar
8 years ago

The Direct Impact of mods Switching and the Territory battles Activity correlation

Today i would like to present a critical point that would make Territory Battles more enjoyable for everyone in this game and raise the current activity.

Yes Territory Battles require much grinding we are familiar to this, but me and many others players found that is is the most time consuming because of the mod system

What do i mean by the Mod system is the way that we have to move Mods one by one. I sincerely believe that this way of doing is clearly outdated and it is just making players waste a good 3 minutes of theirs precious time. Personally the fact that i have to change mods for HAAT, TB, Arena, Rancor and Thrawn events, ewoks and etc literally every events that get added to the game, after a while it just get extremely tedious. With the addition of TB we have to use a wide diversity of faction that normally we are not using on a regular basis.

Spending 10 minutes per day switching mods over characters and characters that not enjoyable at all! We must also consider the fact that in the long term we are loosing an Huge Amount of Credit in the long run, let say :: exemple given :: 1 character so 6 sloths of mods moved one by one, is 6x 4,750=28 500 Credits for only one Character. So a full Squad would be 28 500 x 5= 142 500 credit lost by just moving the mods of arena to Territory battle in order to clear the hard battles. Now we also have to take into account the amount of time that we've lost by moving all of theses mods to the other characters which let say 3 minutes for the average players - 2 minutes for very fast players and organized ones.


SO now just to let say battle with the phoenix we've lost 142k credit and 3 minute of our time, that's extremely crazy! ... now multiply that by he number of different team composition that we have to create in order to be able to clear the fight nodes.



In The end my message is that we need a system that can link A set of mods that you choose to set together like the Squad Arena and that you can instantly switch instead of moving every mods one by one, it take too much time and it just make territory battle even more like a routine that just eat our limited time that we have to play. And also the credit price for moving every mods is just draining A tons of credit away.


And this is coming from someone who has a Decent average of high speed secondary For a F2P and i finish top 3- first every payout and i can do 16m+ on HAAT.

over 30 speed arrows and lots of total speed sets 100-115+.

https://imgur.com/a/kPRzB



https://imgur.com/a/GrQwJ










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