8 years ago
The Gear Grind
I know it's a dead horse, but I want the devs to keep hearing it.
The game is moving forward with zeta abilities. New characters. Gear level 12. But we as players haven't been given additional resources to keep up with the scale of growth in the game. We still have the same horrific drop rate for gear. The same gear in challenges, where you get one useful piece to go along with thousands of useless pieces. We have the same amount of finite energy to spend on battles each day.
Now with gear level 12, our already thing resources are thinned out even further in order to keep up with the game. We need to farm these random, obscure toons like Lobot to fill TB platoons, but also, here's 5 new kinds of gear that all require 50 salvage pieces to farm. There's no way to keep up and it's exhausting. Officers in our guild are burnt out and angry at getting such small payback from the game for putting in work to keep up with the games growth. Please give us a way to get gear easier or quicker. Quality of life hasn't scaled with the growth of the game. Thank you.
The game is moving forward with zeta abilities. New characters. Gear level 12. But we as players haven't been given additional resources to keep up with the scale of growth in the game. We still have the same horrific drop rate for gear. The same gear in challenges, where you get one useful piece to go along with thousands of useless pieces. We have the same amount of finite energy to spend on battles each day.
Now with gear level 12, our already thing resources are thinned out even further in order to keep up with the game. We need to farm these random, obscure toons like Lobot to fill TB platoons, but also, here's 5 new kinds of gear that all require 50 salvage pieces to farm. There's no way to keep up and it's exhausting. Officers in our guild are burnt out and angry at getting such small payback from the game for putting in work to keep up with the games growth. Please give us a way to get gear easier or quicker. Quality of life hasn't scaled with the growth of the game. Thank you.