8 years ago
The Gear Grind
I know it's a dead horse, but I want the devs to keep hearing it. The game is moving forward with zeta abilities. New characters. Gear level 12. But we as players haven't been given additional res...
"Cloud_Starkiller_66;c-1276862" wrote:"Vinny_Vader_Vedi;c-1276774" wrote:"Cloud_Starkiller_66;c-1276764" wrote:
+1,000,000,000 on all of this. Every single post. Aside from the **** who thinks the bottleneck is not an issue. The struggle is real.
In defense of Nic, what nic says is correct. There are options to get carbs,cuffs, guns etc. It's a choice one has to make like we all do in all stores. I appreciate comments like Nic's no matter how unpopular because it's a different pov.
But even with those above choices I think the gear crunch is unhealthy for long term player use. Sometimes a bone thrown is savored more than a full meal. Make the light at the end of the tunnel somewhat attainable with out the option of using crystals. It's a pretty sucky feeling to farm level mod a toon and have them stuck on gear 8.
Maybe I was a little harsh in my judgement. My apologies Nic. And true there are choices. Regardless of how terrible they may be. Either farm zetas with fleet creds (which I choose to do because let's face it; the randomness of the fleet challenge is pathetic at best) or farm gear and get left in the dust. And I completely agree with your final comment. As a launch player I really do fear for this games overall survival and continuity if they don't address this issue in the near future. It's beyond maddening. Even throwing us a pigeon bone would help at this point.
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