"cboath7;c-1755834" wrote:
If it's a fair RNG you would have the same odds of getting 28/28 drops per week out of logray as 0/28.
I don't see anyone seeing they get a drop a day - or more. I put up my results over 7ish weeks being about 2.5 drops per week is about .089
I'm not complaining about the scarcity, i'm just stating it's scarce and i don't like it being an important part of the legendary because of it. Sure, wicket might be more useful, but that isn't going to happen quickly either. I'm not going to ever believe they don't make some things hard to acquire (whether through rarer drops or lower odds on HM's, etc) because i've seen toons that are a royal %$#& to farm and others that simply aren't on the same level. I've flat given up on getting Sabine to 7 (or 6 for that matter). I don't believe its pure un-altered RNG. I repeatedly get 1 or 0 whereas on others i'll hit 5 or 6 (not often, but still) doing 8 HM's. I think the best i ever got off sabine was a 3 and that was maybe once. Be nice to get her up for ships, but whatever. I'm not complaining just saying my experience does not lead me to believe it's a straight RNG is all. Just like I don't think Logray is or a few others that randomly pop into shops. I don't really see how the shop rarity gets them money or enhances a **** thing either.
That's not how math works.... If the odds of showing up at 8%, then out of 28 tries he should show up like 2.5 times... To get 28/28 would be 0.08 to the 28th power... To get 0/28 would be 0.92 to the 28th power... So you have a 10% chance of not getting him all week, vs like a 0.001% chance of getting him all 28 times...