7 years ago
The long-term future of the game
As the same as many of you on the forums, I’ve been playing/enjoying this game for a long time now. However, I believe it is important to address an elephant in the room related to the long-term future of swgoh.
When describing this game to friends and family, I usually compare it to a card game like Magic: The Gathering. We’ve heard the Devs make the same comparison and say they are big fans of card games as well.
This is where the heart of the game lives but there is major barrier to it being a true card game. All “PvP” gameplay is reliant on AI which does not constitute real PvP.
The reason a card game like Magic is so dynamic and can be so interesting is because of the real-time counters/reactions to how your opponent acts during their turn. In my opinion, this is holding back the true potential of what this game could be.
The Devs stayed very early that it would be “impossible” to create a real-time PvP arena but after a few years of development (and millions of dollars later), it seems this should be on the forefront of the Devs radar.
How many others are looking for a true PvP experience?
Any suggestions on how it could be implemented as smoothly as possible?
Thanks Devs for all of the hard work, changes and additions to the game over the years!
When describing this game to friends and family, I usually compare it to a card game like Magic: The Gathering. We’ve heard the Devs make the same comparison and say they are big fans of card games as well.
This is where the heart of the game lives but there is major barrier to it being a true card game. All “PvP” gameplay is reliant on AI which does not constitute real PvP.
The reason a card game like Magic is so dynamic and can be so interesting is because of the real-time counters/reactions to how your opponent acts during their turn. In my opinion, this is holding back the true potential of what this game could be.
The Devs stayed very early that it would be “impossible” to create a real-time PvP arena but after a few years of development (and millions of dollars later), it seems this should be on the forefront of the Devs radar.
How many others are looking for a true PvP experience?
Any suggestions on how it could be implemented as smoothly as possible?
Thanks Devs for all of the hard work, changes and additions to the game over the years!