LendersQuiz
5 years agoSeasoned Ace
The Marquee Guide – A guide for new players
During the Q&A of Feb 2020, I asked this question:
Can the past Marquees events be added to the Journey Guide? This would help new-ish players catch up to veteran players by potential giving them access to these characters earlier. Also if a player missed the event the first time, they can collect the shards that most other players had collected.
The answer I got was:
The Journey Guide is meant to capture pinnacle units that players can form goals around. Exploring catch-up mechanics is complex because we need to respect the time of existing players, but we want to create respected catch-up mechanics. Superficially, if we introduce marquees into the Journey Guide, the current presentation would be almost unusable due to the volume of content. All of that to say that catch-up mechanics are a complex initiative that we're thinking about but that we can't commit to any solutions at this time.
Months later, a new concept was floated around discord, this forum or perhaps it was on Reddit. I do not remember where.
Along with the Journey Guide (JG), why not create a Marquee Guide? Similar in concept to the JG but instead, every single marquee that has ever been released would be found inside. It would not have to be as “fancy” looking like the JG is.
By having a separate guide, “the current presentation (in the JG) would be almost unusable due to the volume of content.” would no longer be an issue.
My original points that I brought up still remain; helping new players catch-up or help existing players grab the shards they missed the first time around. As a small bonus, veteran players could take a trip down memory lane and experience the events again (no rewards of course).
CG, you have already spent time, money & energy creating the marquee events. It is a shame that for most people, they only get to play them once.
Can the past Marquees events be added to the Journey Guide? This would help new-ish players catch up to veteran players by potential giving them access to these characters earlier. Also if a player missed the event the first time, they can collect the shards that most other players had collected.
The answer I got was:
The Journey Guide is meant to capture pinnacle units that players can form goals around. Exploring catch-up mechanics is complex because we need to respect the time of existing players, but we want to create respected catch-up mechanics. Superficially, if we introduce marquees into the Journey Guide, the current presentation would be almost unusable due to the volume of content. All of that to say that catch-up mechanics are a complex initiative that we're thinking about but that we can't commit to any solutions at this time.
Months later, a new concept was floated around discord, this forum or perhaps it was on Reddit. I do not remember where.
Along with the Journey Guide (JG), why not create a Marquee Guide? Similar in concept to the JG but instead, every single marquee that has ever been released would be found inside. It would not have to be as “fancy” looking like the JG is.
By having a separate guide, “the current presentation (in the JG) would be almost unusable due to the volume of content.” would no longer be an issue.
My original points that I brought up still remain; helping new players catch-up or help existing players grab the shards they missed the first time around. As a small bonus, veteran players could take a trip down memory lane and experience the events again (no rewards of course).
CG, you have already spent time, money & energy creating the marquee events. It is a shame that for most people, they only get to play them once.