"Sleepybear;c-1629887" wrote:
So I have been talking about mod updates with other players for months. Everyone kept saying the plan was to allow players to see what 4 stats the mod will have when upgraded from the start, to see if it is a worthwhile mod to try and level at all. When I tried to go find this in any of the released information, I came up short.
If we have a 5E mod (5pip grey), and go to try and level it, will it show us what secondaries will be added?
I cannot figure out why everyone was saying save your Grey mods if this is NOT the case, as I still won't be leveling those unless I know they will have a secondary that I want to try and trigger a level up on.
Could we get some clarification on this at all please?
Lastly, I want to just chime in and say that I do not regret my investment into jawas. I used some for the initial clearing of the HAAT at the time, and the game is always evolving. I have 7* Lobot which was a harder farm than any of those Jawas, which you only needed to get to 5* to beat the 3rd challenge. The game is always evolving, and you either change with it or stop playing. I do not expect any "compensation" for the investments into Jawas, or the 20 other toons that are barely used anymore.
Anyway, trying to figure out this confusion of the secondary stats being able to be seen from the start.
I would like some clarification on this as well. I remember a Dev specifically stating that we would be able to see all the secondaries on all mods. This was why I was ok with them nerfing (call it like it is) how secondaries now lvl. Tho I still cannot seem them and can no longer find where the Dev stated it.