8 years ago
The zeta crunch...
So I've put zetas on characters about 17 times now...
Been going at it strong for quite a while... but still I feel like I can't even come close to keeping up.
Now Luke has 3... the soon to be revealed reworked rebels will probably need them as well...
I understand that they are a "big decision" and should be used as such... but when new characters consistently need them and make other characters obsolete in the process... Therein lies the problem
What's the resolution for this? (Just save them... until when?)
Should they be added to other shops for a huge amount of currency?
Should there be some sort of "buy back" offered to remove them from a character for a tremendous amount of credits or crystals or whatever?
There has to be something... some other way to earn or re-assign zetas...
As it stands now it's only trying to give ship battles some validity...
Any feedback or thoughts are welcome :)
Been going at it strong for quite a while... but still I feel like I can't even come close to keeping up.
Now Luke has 3... the soon to be revealed reworked rebels will probably need them as well...
I understand that they are a "big decision" and should be used as such... but when new characters consistently need them and make other characters obsolete in the process... Therein lies the problem
What's the resolution for this? (Just save them... until when?)
Should they be added to other shops for a huge amount of currency?
Should there be some sort of "buy back" offered to remove them from a character for a tremendous amount of credits or crystals or whatever?
There has to be something... some other way to earn or re-assign zetas...
As it stands now it's only trying to give ship battles some validity...
Any feedback or thoughts are welcome :)