Forum Discussion
7 years ago
Here is your net result of having too guilds torn apart from Merc’ing.
Every TW opponent we have faced for the last 10 wars has been significantly less powerful than our guild.
Why? We’re constantly down on members. For this particular TW, we were -5.
This meant that while we were matched with a team of equivalent GP, our 45 were more powerful than their 50, and boy did it show, they failed to clear a single zone whilst we wiped them out.
It’s not exactly fun for us and we’re constantly agonising over whether to set weaker zones. But it is no down dispiriting for those guilds who have to face us because they have no realistic chance for success.
And this has all come about because of the Sith raid, and punitive distribution of G12+ gear. Top players simple prefer to find smaller guilds so that they can finish in the Top 10 and grab those rewards.
So guilds such as mine have had months of recruitment agony... and we know we’re far from an exception here as we’ve witnessed the contraction of a number of others.
This is just so bad for the game and it’s all well and good CG changing the TW/TB start times to prevent Merc’ing but you’re not solving this, you’re merely papering over cracks.... you have to sort out that gear situation or this will continue, TW’s will suck, and players will quit
Every TW opponent we have faced for the last 10 wars has been significantly less powerful than our guild.
Why? We’re constantly down on members. For this particular TW, we were -5.
This meant that while we were matched with a team of equivalent GP, our 45 were more powerful than their 50, and boy did it show, they failed to clear a single zone whilst we wiped them out.
It’s not exactly fun for us and we’re constantly agonising over whether to set weaker zones. But it is no down dispiriting for those guilds who have to face us because they have no realistic chance for success.
And this has all come about because of the Sith raid, and punitive distribution of G12+ gear. Top players simple prefer to find smaller guilds so that they can finish in the Top 10 and grab those rewards.
So guilds such as mine have had months of recruitment agony... and we know we’re far from an exception here as we’ve witnessed the contraction of a number of others.
This is just so bad for the game and it’s all well and good CG changing the TW/TB start times to prevent Merc’ing but you’re not solving this, you’re merely papering over cracks.... you have to sort out that gear situation or this will continue, TW’s will suck, and players will quit
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