Forum Discussion
7 years ago
"DarkHelmet1138;c-1661319" wrote:"Whiteroom;c-1661318" wrote:
There is a difference between talking about making mega whale guilds and having strong guilds that have all players around a similar GP.
What CG have made is a system that creates 10 strong 40 weak guilds which is messed up.
Given that we have actively recruited trying to get people leaving whale guilds, and aren't flooded with applicants, I would say the increased tw and tb has been enough to keep it from getting that bad.
Let's presume your experience is universal (which, ironically, is often a problem on these forums). But we'll go with that.
So people are finishing outside the top 10 in HSTR guilds, but sticking with them for TW and TB. Presuming that's the case, do you think those 80% are happy and enjoying it? Or, more likely, feel trapped by the poor reward structure that CG/EA has put in place for HSith?
HINT: head over to the "Checkup" thread and read the feedback from heroic guilds.
HINT #2: Those 80% are NOT happy.
My point is that people will simply leave the game - and it's happening. In my guild, my arena shard chat and my ship shard chat. People are tired of being manipulated into following CG's "path" (i.e. manipulating the ship meta, changing HSith raid rewards to favor whales only, 6* mod-blocking with g12 gear - which is already blocked by star requirement.)
You are correct, long-time players (many of whom were spenders) are not leaving their guilds. They're just leaving the game. Maybe your definition of "not that bad" is different from mine.
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