Forum Discussion
"Telaan;505352" wrote:
"EA_Jesse;505346" wrote:
Everyone,
I am speaking with the game team tonight, but likely won't have a full update until tomorrow when everyone is back in the office. It was my understanding that all rewards that were claimed multiple times during the window where there was an error would be removed.
Please be patient as I highly doubt it was intended for all of those rewards to stay with the players. I'll report back tomorrow once I have all the details.
Thanks.
This is going to blow up in the morning. Asking for patience from people who have done nothing but be patient after a continuous series of mistakes, blunders, and missteps is asking for a lot....
Called it lol. The entire Dev team should've been called into work and been in this all night. They needed to pound a bunch of Rip-It and work non stop to find some resolution. I'd venture a guess they arrived at the office at the usual time as if it wasn't a big deal. The player base is out of patience. I respect your intent here @EA_Jesse , but all the good will of this player base was burned up a while ago. The only thing holding this game together is the IP; and history shows even that isn't enough to save games.- The only way to "fix" this is : BAN HAMMER to everyone that used this exploit
And then game will go on again - For those who still don't quite understand the depth of the issue, I looked at the guild currency logs from swgoh.gg. I seen some players with 125,000 guild currency. That's 80,000 more than I have. If that player received the 500 currency reward from the first, legitimate raid, they would have pressed the button 160 times. That's ridiculous amount of gear, shards (don't forget excess shards for shard shop) and currency.
Now, I don't know the breadth of the glitch, but that is significant for that one player. - The dev team is between a rock and a hard place. There're probably thousands of accounts that need to be cleaned and if they have to do it manually it could take forever. And then you have the problem of finding out and reversing all those changes like buying shards, gears, equiping toons, etc it's an increidible amount of work.
If it takes too long it would be the same as banning those accounts since people will naturally move on to other games. And they clearly don't wish to do that or they'd have done so already. They want to keep all those people in so they can keep spending money.
On the other hand if they just let those accounts get back on the game with a poor clean up job many of the users that didn't use the exploit could quit the game.
In any case I can tell you that a teammate on my guild was unsuspended and he claims that CG no only cleaned up the account but that he thinks that they took more than they should. "Batman44gaming;506015" wrote:
"Aldaron;505994" wrote:
The dev team is between a rock and a hard place. There're probably thousands of accounts that need to be cleaned and if they have to do it manually it could take forever. And then you have the problem of finding out and reversing all those changes like buying shards, gears, equiping toons, etc it's an increidible amount of work.
If it takes too long it would be the same as banning those accounts since people will naturally move on to other games. And they clearly don't wish to do that or they'd have done so already. They want to keep all those people in so they can keep spending money.
On the other hand if they just let those accounts get back on the game with a poor clean up job many of the users that didn't use the exploit could quit the game.
In any case I can tell you that a teammate on my guild was unsuspended and he claims that CG no only cleaned up the account but that he thinks that they took more than they should.
Why not just give compinsation in the form of 5 of each raid gear and 1 million credits
Because those who used the glitch may have done so upwards of 160 times. Does that seem Iike 20 pieces of gear and 1 million credits? And a million!!! That is nothing at all. Can't even go from 75-80 on 1 toon for a million."C3POwn;505913" wrote:
The only acceptable response from a dev in this thread would have been "We have re suspended the accounts while we figure out how to remove equipped gear and spent credits. If we can't figure it out, those accounts will be reset or suspended indefinitely."
Thought that was the response till I saw all these threads today about them not doing anything. Unbelievable they are still playing and screwing over legit players"Palanthian;505558" wrote:
After spending a disgusting sum on this game, power-levelling teams to perform better in raids, and refreshing shipments for furnaces and droid callers, and to hear that a significant number of players got virtually unlimited quantities of this gear for free - it makes me furious. Anyone who's seen my recent posts will know I've been pretty hacked off with the game recently anyway.
Gear gating was the single biggest mistake they ever made with this game, coupled with a raid structure having miserable random rewards and encouraging the opposite of teamwork.
Then:
Pre-crafting: Strike 1
Guild hopping: Strike 2
Alt factory: Strike 3
Pre-crafting "solution" opportunistic cash grab: Strike 4
Unlimited free raid gear: Strike ****ing 5
And in each case, the exploiters keep their winnings. Why? Because it's too much work to manually edit player accounts, because it would cost money in man-hours and it's too hard. Because they'd have to work on a client update or something that isn't directly generating revenue.
And then the players who've spent thousands for faster progression, paying EA/CG wages, supporting the game, get to look at players in their arena or guild who gained months of advantage for FREE.
After the events of the last few months, the solution to this had better be pretty spectacular.
Usual rule of thumb is 3 strikes, yet you still play. Dont know what the point of your post is other than that no matter what happens, you'll still pay"Toukai;506024" wrote:
"Nebulous;505979" wrote:
For those who still don't quite understand the depth of the issue, I looked at the guild currency logs from swgoh.gg. I seen some players with 125,000 guild currency. That's 80,000 more than I have. If that player received the 500 currency reward from the first, legitimate raid, they would have pressed the button 160 times. That's ridiculous amount of gear, shards (don't forget excess shards for shard shop) and currency.
Now, I don't know the breadth of the glitch, but that is significant for that one player.
@Nebulous
Yeaaa.... let's also not forget that they got to KEEP that 125,000 currency. Man, thats almost enough to gear the entire toon roster to g10 :)
It also shows something else to me. When I first heard of the bug, I was thinking maybe they pressed 9-10 times. I was even saying 2-3 extra accruals is totally understandable. But now that we have more information and we are seeing a few sources with 150+ retrievals of rewards, it's bonkers. It's so much that is makes me laugh with disbelief."Batman44gaming;506015" wrote:
"Aldaron;505994" wrote:
The dev team is between a rock and a hard place. There're probably thousands of accounts that need to be cleaned and if they have to do it manually it could take forever. And then you have the problem of finding out and reversing all those changes like buying shards, gears, equiping toons, etc it's an increidible amount of work.
If it takes too long it would be the same as banning those accounts since people will naturally move on to other games. And they clearly don't wish to do that or they'd have done so already. They want to keep all those people in so they can keep spending money.
On the other hand if they just let those accounts get back on the game with a poor clean up job many of the users that didn't use the exploit could quit the game.
In any case I can tell you that a teammate on my guild was unsuspended and he claims that CG no only cleaned up the account but that he thinks that they took more than they should.
Why not just give compinsation in the form of 5 of each raid gear and 1 million credits
Including cheaters? What's the point if you can't tell who is who."Aldaron;505994" wrote:
The dev team is between a rock and a hard place. There're probably thousands of accounts that need to be cleaned and if they have to do it manually it could take forever. And then you have the problem of finding out and reversing all those changes like buying shards, gears, equiping toons, etc it's an increidible amount of work.
If it takes too long it would be the same as banning those accounts since people will naturally move on to other games. And they clearly don't wish to do that or they'd have done so already. They want to keep all those people in so they can keep spending money.
On the other hand if they just let those accounts get back on the game with a poor clean up job many of the users that didn't use the exploit could quit the game.
In any case I can tell you that a teammate on my guild was unsuspended and he claims that CG no only cleaned up the account but that he thinks that they took more than they should.
Not true. It is very simple: you can compare raid passed to the days raiding start at all. How long ago raid was released? April. Ok, Those who finishe more that 60 raids - cheaters. Problem solved."QGJesus;505328" wrote:
again the exploiters profit, simply rollback their accounts to before the exploiting happened and say "deal with it cheaters".
I don't feel like spending cash knowing these guys got a free ride...
+1
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