Right now, I have a few thoughts for tourney 2.0.
* limit defensive team changes to one per hour.
* give points for defensive team wins and characters killed.
* Change the refresh scaling points to be far more inclusive ( less expensive but you encourage way more spending by dolphins and nominal FTP ).
* Cap the total amount of refreshes in a 24 hour period. This makes it not PTW only, you need to maximize your d team and your offensive team for the most victories. it also makes it a real tourney instead of an auction.
Right now this abomination is a naked cash grab and worse, for three days it encourages the most unhealthy behavior ( lack of sleep, glued to the screen, etc ). These upcoming hours are going to be beyond brutal.
Again, the event is challenging and it was fun for the first hours. But this needs to be tweaked for version 2.0 because this event is just pure hell on earth after the first 24 hours even if there was no exploit.