Forum Discussion

eddiemundie's avatar
6 years ago

Tracking of drop rates

Well, since I got abysmal droprates today, decided to start tracking the rates for shaakti.

Day 1 (1-Oct):
Main - 3/25 (12%)
Alt - 7/15 (47%)
Overall - 10/40 (25%)

Day 2 (2-Oct):
Main - 9/25 (36%)
Alt - 4/15 (27%)
Overall - 13/40 (33%)

Day 3 (3-Oct)
Main - 5/15 (33%)

Feel free to track ur own in the same thread. More data points definitely work out for better averages.

Edit: added alt’s runs. Clearly better rates there than my main as usual.
  • Originally posted in another thread on 10th September (and updated a few times), but I have been running 15 nodes a day since Shaak ti was released to her ship node. While you can see I got off to a poor start, the deeper into the farm I get, the more it normalizes towards the expected 33%.

    “I'm the one dragging the numbers down... currently running 86/285 (or just a skosh over 30%)

    Updated (17.Sep) to still a bit behind expected (but that isn't really news, with a 'slow' start the correction to normal will likely take longer to appear), now running at just over 30.5% at 119/390

    Latest update (23.Sep) still 2 days behind expected but slowly creeping closer, now at 150/480 or 31.25%.

    As of October 1st, 194/600 or 32.3%.”
  • "DadKev;c-1971311" wrote:
    Ugg. Another poster who does not understand math, statistics, or RNG. Keep track all you want. It does not change the number for drop rates.


    Except when it does, because there are threads on this site, and on reddit, that show with plenty of data drop rates are not always what they seem. The problem with your attitude, and that of many others, is that you act as though this is written in lore thousands of years ago, but NEVER have anything to back it up. Like some CG muppet, you just spout off that it's 33% forever and can never possibly change. The scariest part is how disparaging you are, claiming that someone who doesn't agree about your take on drop rate must not know math. This is just flat out immature, insulting, harassment from a small-minded ass.

    Have you seen the patent thread on what EA is doing in scaling drop rates (I can state with CERTAINTY it is not always 33% based on EA documents)? If not, read up on "Dynamic Difficulty," because the game IS set to scale drop rates. Are you aware the 33% was only ever promised for Cantina, and that LS/DS drop rates are often quite different? Some drop rates are MEANT to be at 4%, for example.

    Making blanket, dogmatic statements like this doesn't help anyone, and doesn't reflect well on you.
  • Magruffin's avatar
    Magruffin
    Rising Traveler
    "enltguy;c-2346206" wrote:
    "DadKev;c-1971311" wrote:
    Ugg. Another poster who does not understand math, statistics, or RNG. Keep track all you want. It does not change the number for drop rates.


    Except when it does, because there are threads on this site, and on reddit, that show with plenty of data drop rates are not always what they seem. The problem with your attitude, and that of many others, is that you act as though this is written in lore thousands of years ago, but NEVER have anything to back it up. Like some CG muppet, you just spout off that it's 33% forever and can never possibly change. The scariest part is how disparaging you are, claiming that someone who doesn't agree about your take on drop rate must not know math. This is just flat out immature, insulting, harassment from a small-minded ****.

    Have you seen the patent thread on what EA is doing in scaling drop rates (I can state with CERTAINTY it is not always 33% based on EA documents)? If not, read up on "Dynamic Difficulty," because the game IS set to scale drop rates. Are you aware the 33% was only ever promised for Cantina, and that LS/DS drop rates are often quite different? Some drop rates are MEANT to be at 4%, for example.

    Making blanket, dogmatic statements like this doesn't help anyone, and doesn't reflect well on you.


    You know what probably doesn't help, necro'ing a thread from 3 years ago to lambast a guy who hasn't been online since December
  • "OldBaldOneKenobi;c-1971365" wrote:
    "twstdbydsn;c-1971357" wrote:
    A dude in my guild's alliance went 5/5 2 days in a row with Fallen Bastilla. I've never been that lucky.

    The odds of getting 10 shards in row are approximated 59,049 to 1 (imagine a pedantic C-3PO voice, if you like). If you have 50 guild members, who have all been active for 3 years or so (1000+ days) and have done, say 30 attempts each day, then (on average) it's probably happened to three guildmates. So, all in all, not unexpected.


    I've had more back to back days of 0/5 than I'd like to admit.