Forum Discussion
73 Replies
Sort By
- And what, pray tell, is that?
- What's the exploit? Or is this one of those things that isn't allowed to be discussed here?
- The most annoying thing is when the game crashes while loading a battle and you lose your team doing 0 damage
"TekkarEdorf;c-1417650" wrote:
The most annoying thing is when the game crashes while loading a battle and you lose your team doing 0 damage
Wrong thread. If there's even a right one here for that."TekkarEdorf;c-1417650" wrote:
The most annoying thing is when the game crashes while loading a battle and you lose your team doing 0 damage
That's a bug, not an exploit.
Whatever the OP means, it's probably not an exploit, it's probably a bug or cheesey strategy.- Big guilds rotating who sits out of Tw so they can drop down a payout tier for an easy win.
The easiest fix of all is set the guild to their total GP regardless of who joins the TW in the join period.
for a game that was developed to make you log in multiple times per day you would think the devs would have made it this way from the get go. Inactivity gets punished. Stops the exploit in its tracks. Makes guild seek out more active players.
Its no brainer and I am very dissapointed with development team for not running TW this way to begin with. - They do? Also, match ups aren't always within the same tier.
"Liath;c-1417695" wrote:
They do? Also, match ups aren't always within the same tier.
No. Because players sit out to drop down to an easier tier. The match ups were intended to be within 10 mill to make it fair. the current system is being exploited every TW.- If you're saying a guild with 100,000,000 power (just to throw out a number) is benching half its players so that only 50,000,000 power are involved in the War and being matched up against another 50,000,000 guild with all of its players........ Then doesn't that mean the 50m guild will win because they have potentially double the teams? Yeah, the high-power guild has more power per player, but they're still capped by the absolute number of characters in the game and will have to put good squads on defense just so they can fill up every territory--and if they don't fill up every territory, they'll lose because the other team did.
- Yeah, I don't see how this is a problem. It's GP entering the fight based, not guild GP based. So if people sit, then it takes the GP of those who are fighting when matching.
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.78,526 PostsLatest Activity: 7 hours ago
Related Posts
Recent Discussions
- 36 minutes ago
- 2 hours ago
- 2 hours ago