9 years ago
UI Changes Idea Thread
Something SWGOH always did well was giving a simple, good looking UI despite it being sometimes a rather complicated game. I have a few suggestions that I feel will make things alot easier and quicker...
"theHejiN;874391" wrote:"Gifafi;874240" wrote:
One store for all, not a bunch of different places you have to check individually. Get rid of unnecessary button clicks, like when you farm the gear you need then need to hit back before create. I'd rather have a 100% drop rate and have to farm twice as many. Too much gear is shared. Gear Store. Be able to move gear around and take off one person for another, same with mods but way more simplified.
Hmm. Might work. However my fear is, that many users would misclick, when there is only one store, because they messed up the different types of currencies displayed: " whoops, 1.4k crystals gone, but I wanted to use guild coins...Whoops where are my guild coins for these 5 character shards... Oh well, I accidentally bought gear....aah, why can't I buy zetas? Oh... Bought item x. "
The other point, I've read many times, and even if it would help. The reason to collect (and grind) for more gear would be pointless. Oh and EA/CG would sell less with shipments. And, as soon as another char is out, everyone would have him at G11... Seems a bit bad.
Other ideas in this thread are really good though.