Forum Discussion
6 years ago
"Ikky2win;c-1835956" wrote:
Everyone could see this coming. If you couldn’t, you weren’t paying attention. I for one love the change. Malak is the single hardest character to get. It requires two Journey characters, 8 other characters with at least 17,500 power, and one of the hardest, if not the hardest, events to date. Then once you actually have Malak, you have to spend 70,000 guild currency to 7 star him and he takes 4 of the new gear pieces which equates to 11,200 crystals. It shouldn’t be countered by a meta/character from a year and a half ago. What is the point of obtaining these super hard characters if they are super easy to counter?
Sorry as a player who has Malak I couldn’t disagree more...
I play this game for competition - I like seeing people think outside the box and challenge the established order thats what zEP was to Revan. Malak made this better for Revan but at no stage was there a need to nerf zEP in my view b/c zEP was such a glass cannon team and far from an “auto” win team (like Revan was to zEP).
If you think paying money entitles you to have an uber “unbeatable” character then perhaps CG can release a BLOB as the next character have ppl pay $2000 for the BLOB to sit there in arena and auto ANNIHILATE the opposing team after they take a turn - seriously how boring!! and a silly stupid approach to a “balanced arena”.
I’m all for P2P players having the edge over F2P but having an “edge” does not mean blasting F2P or dolphins into oblivion.
For once..I’m going to agree with the whining majority on this one - not cool CG...not cool at all...
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