Forum Discussion
5 years ago
"MasterSeedy;c-2234738" wrote:
Camper:
)
I think they need to start with devour on cooldown. Now that we're expected to use multiple teams to get small scores each, the idea that it's worth it to sacrifice an r5 toon so that I can get 3% is pretty messed up. And it gets worse when you sacrifice another r5 toon for a secondary team to get 1.5%. The sacrifice is worth less with damage capped, and you may find yourself needing to make more of them (depends where your first run ends, of course. Ideally it would end on a devour, but you can't control that).
The new mechanics practically demand an end to this sacrifice requirement.
I have always found the devour pointless anyway. I send in Mon Mothma on her own she escapes, devour is reset but I don’t lose the toon.
I assume the same would work for Wat and HYoda and most if not all people doing this raid will likely have one of these so not seeing the issue. Pointless but not damaging in anyway.
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