Forum Discussion
"sjkerhfgdjhd;c-1085778" wrote:
"gatormatt;c-1085494" wrote:
This is a "no fun zone" buddy. The Devs made it clear. Having fun in this game is an unintended consequence.
Depends on how you define turn. If toons weren't supposed to be able to get more than 50% tm from Nute's lead before their next turn then this is a bug, and fixing it won't be a nerf. And over 5m with a gear 9,8, and 6 toons is pretty obviously broken. I would love for my guild to have an easier time of HAAT, but this is too much. Something needs to be done, and the sooner it happens the fewer people will have spent resources on a strategy that will soon stop working.
Yeah, the less ppl who can do hAAT, the better! Btw when do we nerf Teebo rancor solos?- What song is it
- Love too the music choices ahaha
"Thelegend27;c-1085886" wrote:
What song is it
Song is in the description :)"Mc_Iavell;c-1085923" wrote:
Love too the music choices ahaha
Thanks man :)"robertohui;c-1085952" wrote:
If there are people who don't know yet we have an official answer about the topic. It will be interesting to see what will happen.
I will come back with more updates as they will appear.
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/111947/heroic-tank-takedown-raid-unintended-behavior#latest
I really hope this doesn't get "fixed"- Nutes leader ability says the toon gains 50% TM on their FIRST crit hit of their turn. The problem arises because the assist isn't registering this Crit hit as the first turn, thus you are generating 100% TM from the assist + basic turn. I'd imagine the fix will come in for the assist mechanic of this and you'll only be seeing the 50% TM gain once (AS IT IS INTENDED).
@CG_Kozispoon if you are looking at where to fix it, see above. "Amish_Ace;c-1086858" wrote:
Nutes leader ability says the toon gains 50% TM on their FIRST crit hit of their turn. The problem arises because the assist isn't registering this Crit hit as the first turn, thus you are generating 100% TM from the assist + basic turn. I'd imagine the fix will come in for the assist mechanic of this and you'll only be seeing the 50% TM gain once (AS IT IS INTENDED).
@CG_Kozispoon if you are looking at where to fix it, see above.
There's nothing wrong with it right now. It gives 50% TM when they crit from stealth. And the TM gain only triggers once per turn. The TURN is one whole turn. It doesn't say that the character can only gain TM in their own turn, it simply says for each turn each character can only gain the TM once. Which is exactly how it's working."Vertigo;c-1086913" wrote:
"Amish_Ace;c-1086858" wrote:
Nutes leader ability says the toon gains 50% TM on their FIRST crit hit of their turn. The problem arises because the assist isn't registering this Crit hit as the first turn, thus you are generating 100% TM from the assist + basic turn. I'd imagine the fix will come in for the assist mechanic of this and you'll only be seeing the 50% TM gain once (AS IT IS INTENDED).
@CG_Kozispoon if you are looking at where to fix it, see above.
There's nothing wrong with it right now. It gives 50% TM when they crit from stealth. And the TM gain only triggers once per turn. The TURN is one whole turn. It doesn't say that the character can only gain TM in their own turn, it simply says for each turn each character can only gain the TM once. Which is exactly how it's working.
Note the wording:
http://i.imgur.com/42OKgDm.png
The FIRST time they score a critical hit their turn. I don't think it's intended by any means for a character to gain 50% TM off an assist then another 50% when it is actually their turn."Amish_Ace;c-1086954" wrote:
"Vertigo;c-1086913" wrote:
"Amish_Ace;c-1086858" wrote:
Nutes leader ability says the toon gains 50% TM on their FIRST crit hit of their turn. The problem arises because the assist isn't registering this Crit hit as the first turn, thus you are generating 100% TM from the assist + basic turn. I'd imagine the fix will come in for the assist mechanic of this and you'll only be seeing the 50% TM gain once (AS IT IS INTENDED).
@CG_Kozispoon if you are looking at where to fix it, see above.
There's nothing wrong with it right now. It gives 50% TM when they crit from stealth. And the TM gain only triggers once per turn. The TURN is one whole turn. It doesn't say that the character can only gain TM in their own turn, it simply says for each turn each character can only gain the TM once. Which is exactly how it's working.
Note the wording:
http://i.imgur.com/42OKgDm.png
The FIRST time they score a critical hit their turn. I don't think it's intended by any means for a character to gain 50% TM off an assist then another 50% when it is actually their turn.
It doesn't explicitly mention "their turn" truth. It merely says every turn. Well the other toons turn is another turn
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