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8ymi896k29mm's avatar
8ymi896k29mm
Not applicable
10 years ago

Which mods for Captain Phasma? (please help)

I use Captain Phasma very often and would like to know which mods I should use. She is at level 76 and has 17,000 health with 12,500 protection, and deals an average of 2,800-3,200 dmg with her basic attack.

Should I use 3 sets of health mods (+15% health, one mod also gives +22.5% critical dmg) or 1 set of offense and one set of health mod (+10% offense and +5% health)?

Any explanations regarding the decision would be GREATLY appreciated. Thanks!

18 Replies

  • benacrow's avatar
    benacrow
    Not applicable
    10 years ago
    "Alexone;568663" wrote:
    I don't understand, i thought speed mods only had one slot, the upper right. You can wear more than one speed mod that gives +30 speed?


    Yeah secondary stats and the arrow +30 speed mod and the speed set bonus. I've seen secondaries that have +14 speed it's insane.
  • "bologne;568558" wrote:
    Yes I speed the hell out of phasma. I have 3 +30 speed mods so generally rey and another hitter go. Then my phasma of 170ish speed goes 3rd and he speeds everyone and then st han speeds everyone and my rey and other hitter generally go again at that point.


    I did find a mod that gave Phasma +17 speed, but even though her new speed is higher than Sidious (Phasma speed is 142+25 from mods, Sidious speed is 145+3 from mods) Sidious still goes first. Why is that? How does the speed bonus work?
  • xDaymax's avatar
    xDaymax
    Not applicable
    10 years ago
    The numbers after the ' + ' just tells the number given by mods equiped.
    So the first number is the "final" number and the green number is just informative.
  • "Dayma;569215" wrote:
    The numbers after the ' + ' just tells the number given by mods equiped.
    So the first number is the "final" number and the green number is just informative.


    Oh, I see. Thank you!
  • TR3Y_66's avatar
    TR3Y_66
    Not applicable
    10 years ago
    "StormTro0p3R_H;569569" wrote:
    Speed Set, even 1* or 2*


    Flat speed bonuses are better than the set bonus, plus you can stack even more speed from secondary stats
    If you're going to go for an mk 1/2 set bonus I'd suggest potency
  • pac0naut's avatar
    pac0naut
    Not applicable
    10 years ago
    I basically only have her with health mods right now, but pre-nerf she was hitting like a bulldozer almost one shotting toons in arena with no protection. Now she does ok.
  • I'd do 2X health, 1x Potency, and prioritize speed, protection, and potency on the stats.

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