Forum Discussion
4 years ago
"Wimma;c-2208604" wrote:
Our guild is firmly in the 'TW match making is a complete joke' camp sadly.
I'd expect for lower guild levels (no-one has GLs) or high end guilds (most probably have GLs, or multiples), match making may be ok. But in the middle zone such as we are at ~230M, we have many players 70-90% towards their GLs. Then we get matched against guilds with 30M more GP (typically going in short with ~42 players in TW), andfor those 10-15 players we have close to a GL, they all have theirs in the opponents' guild. That makes it ridiculously one-sided. Only twice in the last few months we had similar GLs, and we got a close win. Most of the time though we're outmatched horrendously with the opponent having 10+ more GLs.
In GAC the matching algorithm can somewhat account for this in 1on1, but not in TW.
Our guild is quickly losing interest.
Very sad CG don't seem to want to address this.
I'm not sure if this exact type of problem (big real power increase between "close to GL" and "have GL" states with relatively low increase in any parameters which can be used for matchmaking) can be addressed at all.
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