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Marec013's avatar
Marec013
Seasoned Novice
2 months ago

Zeta Economy (post-AB nerf, with math)

CG, let's talk Zetas.. again.



With the recent removal of 1 classic Assault Battle (AB) per month, I think it's time to re-mention how poor the Zeta economy is for newer players up to the early-late game, and how it was worsened by that AB decision. Allow me to elaborate and make some suggestions.

 

Suggestions to CG to improve the Zeta economy:

  • Allow players to purchase Zetas with the new Episode Shipment or Galactic Legend Token Store, the same as with Omicrons which now have more variety to purchase than Zetas
  • Do Not Remove 1 Classic Assault Battle per month
  • or, if Assault Battles must be capped, add Zetas/Kyros/Injectors and other lost gear to the earlier levels of Peridia Patrol or Dual of Fates.
  • and lastly, maybe include Zetas with LSB purchases or sell a separate LSB-Zeta pack that is contingent on having bought said prior LSB.

 

Quick Zeta Economy Summary (TLDR):

  • The average player earns about 4.31 Zetas (or 86.1 materials) per month with top 10 Fleet Arena & 50% TW/GAC win rate
  • There presently exist 370 Zetas (of which maybe 67% or two-thirds are meta relevant)
  • With the new Era/Episode Schedule, the game will average 3.5 new Zetas per month
  • If you want to have all current Zetas, it will take you 7.16 years (or 4.79 years if only going for two-thirds of meta-relevant Zetas)
  • Estimated time to be fully caught up on Zetas is 12.98 years if you are a newer player (or by November 2037)
  • Omicrons, with the addition of the Episode Shipment Store and Galactic Legend Journey Store, now have more variety to purchase than Zetas.
  • Newer players should be mindful when purchasing Lightspeed Bundles as they will only further impact your Zeta crunch since LSB units presently do not include Zetas. Take caution as it is sometimes better to slow farm a journey.

 

For those that stuck around this far (thank you), here's the math breakdown with a calculated graphic and further summaries/explanation:

 

  • Calculations assume you, as the player, can win 50% GAC/TW and earn top 10 Fleet Arena, while being able to complete every event + AB.
  • There presently exist 370 Zetas, and maybe two-thirds (67%) are relevant. We obviously know there are useless Zetas (such as Aurra Sing's Rancor Raid Special), but some less relevant Zetas like Dengar's now became more relevant as he was recently made a pilot.
  • New/Future Zeta Calculations: With the release of Eras/Episodes, we are estimated to have 24 Marquees, 4 Conquest, and 1 GL unit per year in the game. This averages to 42 new Zetas per year. The average is 1 Zeta per Marquee (some like NightTrooper have 2, but PunishingOne has 0); 3 Zetas per Conquest; and 6 Zetas per Galactic Legend.
  • Zetas can be bought with GAC Season End gamble packs at 5000 crystals for an average of 20.5 materials per month. This can accelerate your farm to just over 5 total Zeta Abilities per month. However, spending crystals on this pack is expensive and may not be recommended if you are saving to pursue new Marquee packs with those same crystals.
  • Zetas can also be bought with 1175 MK 3 Guild Raid Tokens per 1 Zeta material, however I also do not recommend this as it is quite costly when comparing to relic 9 Droid Brains or Gyrda Keypads, which can be bought for cheaper MK3 and are more valuable.
  • So I only read most of the dev post (fûck it was long) and while it does seem that you were trying to beat the length of that post, I didn’t realize we were losing a classic AB. Frankly I’m more pissed about losing the relic mats and the 20 kyros, but the zetas are also a big deal. I’ve got an 11m GP account so I already have a bunch of the useless ones, but with new toons released so often, it’s still a crunch. 
    Why not just keep the AB in the game CG? Is it really going to hurt anyone to leave it in?

  • Just a note about the omis and kyros under the new system, assuming a weekly rotation of the store and completing the free rewards track, you will end up with the same amount of kyros and omis as before

  • lordzhedd's avatar
    lordzhedd
    Seasoned Hotshot

    I really don't think we'll be getting 24 marquees per year - I hear a lot of people saying that. The pace of marquees this year has only been slightly higher than previous years, but the fact that they've pretty much all been required at high relic levels has made each marquee much more impactful - which is why we probably feel a bit shell shocked. I believe 24 per year is a worst case scenario that they've left the door open for, but I honestly think that's too much pressure for the dev team. I would expect the pace in the future to be similar - I'd be surprised if it increased significantly.

    That being said, I didn't see where you accounted for at least two legendaries per year, which probably comes close to making up the difference. CG has also left the door open to go up to four legendaries per year, if they drop an unlock at the end of every Era - but we won't know how that looks until it starts happening.

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