Marec013
2 months agoSeasoned Novice
Zeta Economy (post-AB nerf, with math)
CG, let's talk Zetas.. again.
With the recent removal of 1 classic Assault Battle (AB) per month, I think it's time to re-mention how poor the Zeta economy is for newer players up to the early-late game, and how it was worsened by that AB decision. Allow me to elaborate and make some suggestions.
Suggestions to CG to improve the Zeta economy:
- Allow players to purchase Zetas with the new Episode Shipment or Galactic Legend Token Store, the same as with Omicrons which now have more variety to purchase than Zetas
- Do Not Remove 1 Classic Assault Battle per month
- or, if Assault Battles must be capped, add Zetas/Kyros/Injectors and other lost gear to the earlier levels of Peridia Patrol or Dual of Fates.
- and lastly, maybe include Zetas with LSB purchases or sell a separate LSB-Zeta pack that is contingent on having bought said prior LSB.
Quick Zeta Economy Summary (TLDR):
- The average player earns about 4.31 Zetas (or 86.1 materials) per month with top 10 Fleet Arena & 50% TW/GAC win rate
- There presently exist 370 Zetas (of which maybe 67% or two-thirds are meta relevant)
- With the new Era/Episode Schedule, the game will average 3.5 new Zetas per month
- If you want to have all current Zetas, it will take you 7.16 years (or 4.79 years if only going for two-thirds of meta-relevant Zetas)
- Estimated time to be fully caught up on Zetas is 12.98 years if you are a newer player (or by November 2037)
- Omicrons, with the addition of the Episode Shipment Store and Galactic Legend Journey Store, now have more variety to purchase than Zetas.
- Newer players should be mindful when purchasing Lightspeed Bundles as they will only further impact your Zeta crunch since LSB units presently do not include Zetas. Take caution as it is sometimes better to slow farm a journey.
For those that stuck around this far (thank you), here's the math breakdown with a calculated graphic and further summaries/explanation:
- Calculations assume you, as the player, can win 50% GAC/TW and earn top 10 Fleet Arena, while being able to complete every event + AB.
- There presently exist 370 Zetas, and maybe two-thirds (67%) are relevant. We obviously know there are useless Zetas (such as Aurra Sing's Rancor Raid Special), but some less relevant Zetas like Dengar's now became more relevant as he was recently made a pilot.
- New/Future Zeta Calculations: With the release of Eras/Episodes, we are estimated to have 24 Marquees, 4 Conquest, and 1 GL unit per year in the game. This averages to 42 new Zetas per year. The average is 1 Zeta per Marquee (some like NightTrooper have 2, but PunishingOne has 0); 3 Zetas per Conquest; and 6 Zetas per Galactic Legend.
- Zetas can be bought with GAC Season End gamble packs at 5000 crystals for an average of 20.5 materials per month. This can accelerate your farm to just over 5 total Zeta Abilities per month. However, spending crystals on this pack is expensive and may not be recommended if you are saving to pursue new Marquee packs with those same crystals.
- Zetas can also be bought with 1175 MK 3 Guild Raid Tokens per 1 Zeta material, however I also do not recommend this as it is quite costly when comparing to relic 9 Droid Brains or Gyrda Keypads, which can be bought for cheaper MK3 and are more valuable.