Forum Discussion
7 years ago
"Nikoms565;c-1546495" wrote:"Huatimus;c-1544567" wrote:
Because people accidentally sold gear that they needed eventually.
This is not the reason. Think about it - you can zeta Chewie, you can sell mods, you can gear CUP to g12. You can do a lot of things that will "hurt" you later, or that are a waste. But you can't sell gear because you might sell a few carbanti you might need later? All of which are purchasable through shipments and shops?
It's fine if they wanted to simplify the game economy, decrease the code footprint and/or reduce time in the game by dropping gear sales and adding the credit heist. In fact, I prefer it this way. But this "to save the players from themselves" argument is pretty hollow. And that's from the point of view of someone who was around and active on the forums when the ability to sell gear was removed.
Back in the day when this was possible, everything you listed was not possible, so that's not a fair example.
What is fair, is people complaining when they sold the wrong thing and they stopped giving the ability to sell.
Just like when people used a zeta accidentally they made it so you have to confirm the zeta.
They are "saving people from themselves" in both cases.
I will agree how they solved something 2 years ago does seem very different then how they would solve something now, but I would imagine many of us would do things differently now, with a 2 year view of hindsight.
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