Forum Discussion
4 years ago
"Konviction;c-2259430" wrote:
I am developing my roster as best I can for now. Although every single newer YouTube video tells you NOT to develop the roster or you kill any chance of doing well in early game GAC.
I have no idea about GAC but when every single content creator says not to develop your rooster and keep GP as low as possible, then I tend to believe there is something to that.
I'm not sure you've understood them correctly. And don't worry. You're far from that stage still. As long as you only develop characters that you have a use for and don't develop them beyond where they do the job you're good in GAC as well.
"Konviction;c-2259430" wrote:
I would love to develop mods but this game is as stingy with credits as any mobile game I have played in 15 years. I barely have enough credits to level 7-8 characters when I level up a level. There is very little left over to play with mods, as that cost is too high - compared to many other mobile games, and I’ve tried 100’s.
Another example of misunderstanding. I didn't recommend to "develop mods". I recommended to move the ones you already have around. But it's all up to you whether you want to improve your performance in squad arena and GW by moving mods around or not. Yes, it may cost a bit of credits to move them but it's worth the investment. You'll win those credits back. If you want more specific advice on how to improve mods on your Phoenix team all you have to do is ask.
"Konviction;c-2259430" wrote:
Early and mid game SHOULD be much easier on a game that’s five years old…they will never get newbs to infuse the game if they have to grind years just to get to mid game when the majority of the player base is already at end game. Without newbs constantly trying the game ( and spending) then the game will die. It happens over and over and over again to older games.
You're too late to that party. The game died back in 2016 when mods were introduced - and a couple of times every year since then.
"Konviction;c-2259430" wrote:
Every YouTube video talks about the latest and greatest which is mostly for end game peeps. That’s what keeps the game exciting and people wanting to try it out, but if mechanics are in place that cripple the leveling process than how is that a good thing? It’s not, period.
There are a few videos out there about farming paths for new players as well.
Your problems in GW don't cripple your leveling. You gain exp by burning energy and completing daily challenges.
"Konviction;c-2259430" wrote:
I do appreciate the people trying to be helpful, minus the trolls of course.
Today I got to GW node 9 before a clone team wiped all three of my squads..least it was one better than yesterday ( it was another clone team as well ).
About two months of playing and I have 16 clears - woohoo.
A couple years ago I created an alt account just for fun. I reached the 50 GW completions before level 79 (I abandoned the account again mid 70s). The GW design hasn't changed since.
"Konviction;c-2259430" wrote:
I should of done more research and just kept levels low to cheese GW just to get through it, although 50 days of not grinding anything probably would have bored me to death and I would have quit.
I wouldn't recommend to follow DarthSeryl's advice. See my response to them for an explanation why.
If you really want to you could farm all you want without applying the gear or training/promoting/unlocking any character. Just stockpile/hoard the resources until you feel like using them.
"Konviction;c-2259430" wrote:
If I don’t leave the game better than when I started for the day, then I feel like it’s completely wasted time and I can’t play games like that.
So for now I will continue to hate GW but the tokens are needed to badly to help level my fleet :)
Alternatively you could try improving your team(s) and learn to master GW. But do whatever is more fun for you.
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