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- Ever think your opponents could have upgraded some of the attacks? Most of the last tier abilities add 30% damage
- Because he AI have a buff on their stats on defense because they are not really smart .
Its can simple seen when having the same ships with same power and stats that the defense has more hp/speed than yours. "Schnitzelmaker;c-1558983" wrote:
Because he AI have a buff on their stats on defense because they are not really smart .
Is this fact or speculation?"Mr_Sausage;c-1558998" wrote:
"Schnitzelmaker;c-1558983" wrote:
Because he AI have a buff on their stats on defense because they are not really smart .
Is this fact or speculation?
Does CG ever tell if anything is a fact?
But its easily observable.
Especially Ship Speed and HP.
Have seen a lot of time that slower enemy ships attack first before your own faster ships.
Similar for HP. Health Bar for Enemy Ships are bigger than your even if your Ship have more HP in the Stats.
And which was more surprising for me the own Ships in defense have lesser problems to defeat an enemy than having them on auto in attack. Which normally should be the same?- Odd. I've never seen a slower ship go first. In any of my many fleet battles. The only time speed is the only factor is at the start of the battle. After that first turn, there are so many TM manipulation possibilities it's hard to keep track.
"Schnitzelmaker;c-1559006" wrote:
"Mr_Sausage;c-1558998" wrote:
"Schnitzelmaker;c-1558983" wrote:
Because he AI have a buff on their stats on defense because they are not really smart .
Is this fact or speculation?
Does CG ever tell if anything is a fact?
But its easily observable.
Especially Ship Speed and HP.
Have seen a lot of time that slower enemy ships attack first before your own faster ships.
Similar for HP. Health Bar for Enemy Ships are bigger than your even if your Ship have more HP in the Stats.
And which was more surprising for me the own Ships in defense have lesser problems to defeat an enemy than having them on auto in attack. Which normally should be the same?
speed is by far the easiest to prove, yet no one has ever done so. I wonder why that is...
The smaller the health bars are, the more there are, the more health a unit has.
I don't know what you mean with that last sentence.
Anyway, it's just speculation and ea/cg have always denied there was an AI advantage. I don't see the benefit in lying about that, especially since they made the AI weak on purpose so that the players can feel good about winning on offence. It just doesn't make sense to have weak AI, but buffed stats."DarkstarSunrise;d-170643" wrote:
I'm tracking damage all day in fleet and defense AI is consistently doing 4-5x more damage than I am on offense. Was this intended? Anyone else noticing the disparity?
4—5 times the damage? With equal ability levels, offense, buffs/debuffs and team buffs from capital ships etc.? I have a hard time believing you, but please convince me by providing your data.- Never saw any bonus on opponent in fleet...just stupid ai, that is real
- I'd love to see an enemy tie advanced hitting me for 500k, that would be amazing
- ShaunyVee8 years agoSeasoned Ace
"Stick0014;c-1576905" wrote:
Ive seen it to I have maxed Unmasked kylo 2 zetas, all gear spots filled, and he always goes second to opponents slower kylo, Same goes with my Chirma which is causing me to loose every battle i play unless i get a very good ring. it makes no sence too me that upgrading a pilot and ship to max levels so highest possible speed and a heavy gear grind and i'm a worse team for it.
You've got all 5* mods on your KRU right?
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