Forum Discussion
8 years ago
"Boofpoof;c-1236071" wrote:"Dretzle;c-1233254" wrote:
Guild: an association of people for mutual aid or the pursuit of a common goal
And yet, all content from guilds to date has been about guild competition. Guild activities, Rancor raid, Tank raid: All pit guild members AGAINST each other to try to maximize rewards. The only mutual aid has been ticket creation (so we can launch another competition) and gear donation (the only genuinely collaborative thing).
So I for one am glad that we finally have something meaningful that is actually collaboration and cooperation in a guild.
I got extremely lucky when I leveled up to Lvl 60 or 65 eons ago (If memory serves me correctly that was the level you had to be just to join a guild). An active guild that was struggling to beat T5 Rancors and the original Normal tanks were way too much to handle. Fast forward to today and we smoke Heroic Rancors in less than 30 minutes but still haven't been able to overcome the Phase 2 hump in HAAT (Jeezus the damage jump from normal to HAAT is HUGE especially on what it takes to kill those cannons). But the point I'm making is what you just defined Dretzle; An association of people for mutual support or the pursuit of a common goal. I could be totally wrong but I don't see our guild fracturing over this. We have players who are more than HAAT ready but have stuck with it for the greater good. If anything I see the event as shaving any dead weight we have. We've never punished people for not participating in raids (technically they're the ones losing out on free gear, credits, shards, etc.). That's the only thing I see changing for us is requiring participation because not participating hurts everyone involved.
This whole push for better guild participation is a good thing, in my opinion. I am just hopeful that some time soon we have better tools to manage said "participation".
- Guild chat is a joke. If a conversation "takes off" you can easily miss an officer's instruction or inquiry. For the Line/Discord users yes there's your answer but why doesn't the game give a better way to communicate. Allowing officers (and not just the guild leader) to change announcements would be a step. Being able to send private messages (to individuals and the guild as a whole with the ability to attach READ receipts) would be a gift from the Gods!!!
- A daily Raid ticket counter that actually works (Building a spreadsheet from the ground up to track tickets can be a pain in the butt but with no other tools at our disposal I took it upon myself to do this for my guild)
Just touching the tip of the iceberg for guild management but I am hopeful that this new raid solidifies us. I'm sure like many guilds there will be a transition and a purging of those that don't pull their weight but I don't see why that's a bad thing.
Well said. I think it will bring my guild together. We are all grown ups with a life outside this game. We enjoy swgoh as a game, not a lifestyle. I'm an officer and at least once a week or more am kicking an inactive or a new member breaking the zero damage raid rule. I want to play the game, not babysit 50 members. There definatly needs to be better chat and guild management tools.
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.78,493 PostsLatest Activity: 2 minutes ago
Related Posts
Recent Discussions
- 2 minutes ago
- 3 hours ago
- 4 hours ago