Forum Discussion
- They already said in the release the option was keep it at 600 and have it not count or go to 900 and make it a forced thing which they did not want.
- I wouldnt mind 900 cap.
"Balthasar666;c-1584256" wrote:
"Vinniarth;c-1584248" wrote:
O_o what do you spend them on? I have 18k and they are still growing incredibly fast...
i think you are mixing up ship energy and sim tickets?
Oops, my bad. Yes"TekkarEdorf;c-1584313" wrote:
I wouldnt mind 900 cap.
Except the said if it was a 900 cap they would up the tickets.required to start a raid proportionally.- Too much work for something that could even decrease their earnings. It will simply never happen.
- 238bazingaNew SpectatorSo since ships PVE was dropped, I've noticed the energy spent doesn't count towards tickets. Is this intentional (I'm a bit annoyed by it) or is it just a bug/going to be added later?
- Not a bug. See the other thread on the matter, although it's quickly being derailed into
talk about lootboxes and gambling...wrong thread, my bad. The other thread on this topic is getting derailed into talk of what constitutes a money grab and what doesn't. "NicWester;c-1584911" wrote:
Not a bug. See the other thread on the matter, although it's quickly being derailed intotalk about lootboxes and gambling...wrong thread, my bad. The other thread on this topic is getting derailed into talk of what constitutes a money grab and what doesn't.
True and gambling addiction.
It’s a good thing by not requiring ship energy to generate raid tickets. It’s not “dumb” or a plot or any other reason. Their reasoning was sound so not to disrupt our current raid ticket generation or cost of raids. I fully support their decision on this and appreciate it."ChickenFett139;c-1584953" wrote:
"NicWester;c-1584911" wrote:
Not a bug. See the other thread on the matter, although it's quickly being derailed intotalk about lootboxes and gambling...wrong thread, my bad. The other thread on this topic is getting derailed into talk of what constitutes a money grab and what doesn't.
True and gambling addiction.
It’s a good thing by not requiring ship energy to generate raid tickets. It’s not “dumb” or a plot or any other reason. Their reasoning was sound so not to disrupt our current raid ticket generation or cost of raids. I fully support their decision on this and appreciate it.
And how would it actually "disrupt" status quo ? Making raid ticket cap free of charge (In crystals) would be hardly disruptive for any player. Is gaming community bent to a degree that no one can accept QoL fix without having to pay for it?
What a time to be alive...
And so-called reasoning aside and to make my statement sound: they could have made ship energy generate raid tickets and leave everything else untouched. Simple, undisruptive.- I really don't mind that they didn't add that energy to ability to earn raid tickets. The back-end coding would be too problematic to get it to us quickly.
It is kind of a bummer though, I feel like they could have given us the ability to meet 600 without a refresh and then claimed it was to help alleviate the gear crunch. That's how I would have done it at least. Then just keep pointing to the new PvE and freeing up 50 crystals to stymie all the complaints. See, I'm more twisted than CG.
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.
78,108 PostsLatest Activity: 2 minutes agoRelated Posts
Recent Discussions
- 32 minutes ago
TW Cheater 937-787-844
Solved2 minutes ago- 2 hours ago
- 4 hours ago