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8 years ago
"Indominable_J;c-1129296" wrote:"Nebulous;c-1129183" wrote:"Olddumper;c-1129138" wrote:
I'm still planning DT 1st and then Thrawn.
Increase cooldowns. Then fracture Baze, debuff with Tarkin, buff immunity GK with Krennic, Tarkin will go again from 90 percent TM gain and remove 50 percent TM and then DN will rip cooldowns again. Now their cooldowns are at 2. Gk is buffless and Baze is fractured.
Krennic still can stagger them to reduce TM again and DT will daze stun Chirrut and daze Rex. It's all roses.
Only reason I don't like this is because this will remove taunt from baze and give it to gk (I'm confident in 1 crit occurring) so now thrawn HAS to target gk.
Fracturing Kenobi isn't the worst thing. Shuts down his cleanse/retribution, and his taunt. So now, when anyone gets hit with a crit, they get crit immunity but you can still target them, meaning that you stop feeding the TM train.
Baze is more hearty, counters, gains a ton of tm, feeds tm to chirriut, auto taunts, and has two dispels.
Remove baze and we remove our opponent's ability to target anyone. Our taunts will force them to hit tanks. GK is a very good toon, but I prefer to to lock baze. This is in our control also. I always look at the defense side of the team. I'd rather know who my team will target and minimize the weaknesses.
When we have to face both, it can brutal. Take out 1 tank and it's manageable. Take out the tank who can dispel my tank, now we are cooking.
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