hrho3vvn7f92 wrote:If the mechanisms by which fairly important things are determined are hidden from players then players can't adapt their gameplay to try and improve their chances and/or results.
You either haven't read or understood the mechanic, I suggested. There's no adapting necessary. You still play vs a player of the same Skill Rating, whatever. So you have exactly the same chance of winning as you did before. This mechanic would pair you with players with a similar engagement level. This wouldn't lead to more wins/losses, but matches that are more engaging due to players with a similar outlook being paired together. E.g. players with a high GP for the league that rarely play, would have a low activity score and be paired with other players with high GPs that rarely played.
If you actually cared enough to adapt in GAC, you'd have the highest activity rating anyway.
As I said though, the only reason to hide it would be to prevent confusion. E.g. players believing it is important to match making. So, if it being visible would make it more palatable.....then yeah sure. In my mind, it doesn't matter either way.
Edit: Actually, I'm going to back-track on what I have said here. I've thought about it, and I can see scenarios where your point is valid.
Say, a player is extremely defensive minded. They set up a defence where opposing players rarely clear more than 2 zones. This player is unlikely to have much for offensive and would be unlikely to battle the amount needed to get a full activity score, yet they're active and playing to win every round. It would indeed be unfair for a player like this not to have their activity score visible. So, they can adapt and attack enough times to get a full activity score if they so wish.