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- As long as it still counts as a cooldown turn...
- Everyone THINKS they would want this, but they would be very unhappy if they did it. It would further widen the gap between player and AI, and make the speed/DPS meta even stronger than it already is.
Very bad idea.
Also, it would make GW into a joke. - Yeah, would be nice to not have to kill off a low health character by charging a counter attacker. It probably shouldn't count as a turn for cool down purposes, though. Would either make gw trivial or require a massive overhaul of combat.
- Even in Galactic war when you are down to one opponent on the enemy team and your team is bruised, and your healer is 2 turns away? It could mean the difference between going into the next battle bloodied or going to the next battle at full health, or even allow the much needed rez before the encounter ends...
- No. Counter guys like Kylo would lose their edge. Not that I use them, but this move would "nerf" guys who are not meta, so I disagree completely with this option.
- Another attempt to make things easier.
"Qeltar;159034" wrote:
Everyone THINKS they would want this, but they would be very unhappy if they did it. It would further widen the gap between player and AI, and make the speed/DPS meta even stronger than it already is.
Very bad idea.
Also, it would make GW into a joke.
+1- No. Too much adbmventage over the AI, will reset CD in GW, and makes Counterstrike and especially Retslistion useless
- If it coolsdown and so i can heal everyone in GW before i kill the final person
- Voted "other" but preferred to say no.
This poll is not understanding the point of the game. The any way "no action" would make sense is if there are two of your chars ready to taking a turn and you would prefer the other to go first. You shouldn't be able to pass overall, even if it means no cool down.
No No No.
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