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- NO !! it make GW less challenge. But those weak-sauce would vote for Yes. lol
- I think the only reason people want pass actions is so they can stall on a tank at the end of a round to heal up all their guys and reset cooldowns before completing a match.
Currently, it adds a level of strategy and a give / take with having to choose *when* to drop your heals so you make sure to get them through while risking other actions from the opposing side. - Defense is already to weak.. this shouldn't exist is anti-strategy
- No. It would make Retaliate / counter heroes useless and remove any shred of challenge from GW.
- Already have it! Thermal detonator tossing chars. Use it all the time in GW to "pass" and allow healers to work or cool down.
"Darth_Katsumoto;159607" wrote:
"KyloWine;159410" wrote:
so lets see... kill all but bariss then spam skip to refresh cooldowns then repeat.
LOL. how about you noobs learn how to play and make strategic moves
Yes because the game making me attack dooku with an almost dead QGJ is very strategic lol.
Strategy is to make sure it doesn't happen. When you have low health chars and no chance to heal, make sure you leave one more high-health enemy alive. Hit Dooku with healthy chars, and hit the other enemy with low-health ones. That's what I used to do until I built up my team.- GW would be a joke and it would hardly ever be useful in Arena except maybe for tanks if it added a lot of defense/life.
- Now imagine the AI taking a pass turn instead of attacking your characters with a counter.
- Biased poll is biased.
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