9 years ago
Adaptive F2P Guide
This guide is thought to be for new accounts. We start with rebels because those have multiple purposes, e.g. Lando and STH are scoundrels you need for events, Wedge and Biggs are good pilots, and fiv...
"MagnificentWang;c-1036922" wrote:
I'm wondering what other players following this guide have planned, for late game (level 85) arena squad composition. I've been keeping an eye on the swgoh.gg meta report, for squads capable of holding top 10 rank, and the Wiggs Lando Boba STH group fell of the list about three weeks ago.
https://swgoh.gg/meta-report/10/#squads
Looking at the current meta report, if we apply F2P constraints, and remove all teams that depend on Nihilus, Chirrut, and Baze, then only the Jedi team remains (zQGJ + Ayla + JKA + Yoda + GK). Even that doesn't seem too practical, given the long farm for GK and the need to get into a good HAAT guild.
So what's a viable end-game plan? Hoard crystals, and buy Nihilus shards? Or hoard crystals for Baze, while buying Chirrut from fleet store? It seems that a solid transition plan should involve NOT falling out of the top 50 of arena (to keep those crystals coming) but I have no sense for how long this guide's rebel composition can stay top 50, at level 85.
Thoughts?