Forum Discussion
6 years ago
"Crazylazyguy;c-1936287" wrote:"Veskasa1;c-1936119" wrote:
But the first (missed) turn the CD goes to 7, the next turn it goes to 6. Then minus 5 cause drain force, so it's at 1. Next turn it's at zero, so ready to use (and he does).
That's how cooldown works, is it not? Look at Sabine's special (with CD 2), you can use that every other turn.
Your math doesn't add up. You remove CD when his turn ends and then when his next turn comes, you remove CD again. It's not how the mechanic works.
My math is fine, I'm (probably) just wrong about CD reduction: I figured it was at start of turn (since 3 turns are started) and othertwise is difficult to get to 8.
CD reduction at end is logical, othertwise DN CD increase would be very useless :-)
Your explanation of double DN is very likely what happened with the CD reduction at end.