5 years ago
Arc Trooper bug
Blaster Turret doesnt seem to scale with changing summoner stats (Fives zeta death). The damage remains unchanged even the stats should be greatly increased.
"Ultra;c-2016764" wrote:"XKurareX;d-219644" wrote:
Blaster Turret doesnt seem to scale with changing summoner stats (Fives zeta death). The damage remains unchanged even the stats should be greatly increased.
If you were to revive ARC after fives sacrifices himself, then the turret will have scaled stats
"Jarvind;c-2017139" wrote:
A summary of OP's threads:
"ARC trooper is broken"
"GA matchmaking is broken"
"General Skywalker is broken"
"Grievous blitz teams are broken"
"CG are thieves and everything they do is broken"
I'm beginning to suspect that perhaps they should not be taken seriously.
"XKurareX;d-219644" wrote:
Blaster Turret doesnt seem to scale with changing summoner stats (Fives zeta death). The damage remains unchanged even the stats should be greatly increased.
"Ultra;c-2016764" wrote:
It’s WAI
Turret stats are determined at the time it is summoned (start of encounter) and fives gives his stats to 501sr Clone Troopers which the turret is not
If you were to revive ARC after fives sacrifices himself, then the turret will have scaled stats
"XKurareX;c-2017015" wrote:"Ultra;c-2016764" wrote:
It’s WAI
Turret stats are determined at the time it is summoned (start of encounter) and fives gives his stats to 501sr Clone Troopers which the turret is not
If you were to revive ARC after fives sacrifices himself, then the turret will have scaled stats
Summoned Object: This object's stats scale with the summoner's stats. This object can only be summoned to the ally slot if it's available. This object can't be summoned in raids. This object can't be revived. If an effect counts defeated units, this object doesn't count. When there are no other allied combatants, this object escapes from battle. A unit can't be revived if this summoned object exists in their slot.
Does the turret can crit even ever? Which stats they are talking about? Atk power alone right at start of battle? =) than just state it like that!
Doesnt scale to me for a 501 team as this is the fives sac is a core zeta to the team. Turret doesnt scale with it /shrug and not even telling that its too easy to dispatch fives simply and whole zeta does zero.
My opinion - half baked!
"Ultra;c-2016764" wrote:
dispel all buffs on target enemy and deal "True damage" to them, which can't be evaded.
I believe true damage never crits.