Forum Discussion
6 years ago
"VonZant;c-1736760" wrote:"TVF;c-1736719" wrote:"VonZant;c-1736669" wrote:
Their trio of ships is really good but it is literally the ONLY thing they are good for. I prefer double-duty ships that have pilots useful elsewhere.
They're ok for a TW/GA clean up crew. I've been using G11 Poggle lead (don't judge me, he was easy to gear) G12 Soldier/Spy/Fac, G8 B2. I certainly wouldn't recommend them for this but if you have three G12 geos for ships it's not the worst thing to find another niche for them.
Yeah I met a team of G12 Geos last GA and Spy instagibbed a full protection OG Kylo. I was pretty suprised. But they are not required for a single event or TB or character, which is the problem.
It wouldnt be so bad if SF didn't require so many dang Carbantis, but that sealed it for me.
Yeah, don't underestimate geospys special. If the target has any buffs, dispell all buffs on target AND geospy, dealing 40% more damage per buff. Good anti chaze or other buff heavy toon without eating into your higher tier teams.
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