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- It gets to 1 health a 0 protection after the unique kicks in.
You can see the unique mechanics in swgoh.gg - Yeah, I get that. Just don't understand why they wouldn't just put his stats for health at 1 and protection at 0 in game if it is always those numbers, instead of using some fake health/prot numbers that don't matter
"Lilpup;c-1776397" wrote:
Yeah, I get that. Just don't understand why they wouldn't just put his stats for health at 1 and protection at 0 in game if it is always those numbers, instead of using some fake health/prot numbers that don't matter
Mods I guess. Oh, and gear also adds that stuff"GreenGoblin96;c-1776419" wrote:
"Lilpup;c-1776397" wrote:
Yeah, I get that. Just don't understand why they wouldn't just put his stats for health at 1 and protection at 0 in game if it is always those numbers, instead of using some fake health/prot numbers that don't matter
Mods I guess. Oh, and gear also adds that stuff
Mods do not increase health/protection either
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