Forum Discussion

federvall1's avatar
9 years ago

Captain Phasma's Fire at will

Hi there!
I want to know if the skill mentioned above works when an ally uses another skill instead of something like an attack.
Description skills says as follows:
Fire at Will - Whenever an ally attacks, they have a 20% chance to call a random ally to Assist, dealing 15% less damage. This chance is doubled if the attacking ally is First Order.

To be more precise I'll set an example.
I was battling a team with Captain Phasma as a leader, and then Finn, Chewie, and two others I can't remember. I don't remember if it was an Arena or a GW match either.
The thing is that when Chewie used taunt, a teammate attacked, when Finn used his second skill that gives him advantage (don't know its name), again a teammate attacked.
Is it working as intended? Is it a bug? When they wrote 'attack' they meant 'has a turn'?

And another thing that bothers me is more general, but is just because it doesn't make sense to me.
Whenever Phasma as a leader dies, the leader bonus still applies (same for every hero leader). Wouldn't make a lot more sense for the bonus to go away if the leader dies?
That way some fights would have another thing to make plans for, and not just go auto-mode and win.
Just giving my opinion. Fun game.
  • I see what you mean about the leader skill. I was just saying that it could give battles another perspective.

    And for the question, I understand that 5s can call an assist on his special since he is attacking, I would even understand if the assist attaking, calls for another assist from another member (like an assist for the assist); but why would Lumi or Jedi Consular call an assist if they are healing my team? And this happens with every special that is not an attack.
    I mean, if I decide to use a turn to gain a benefit, like healing my team, or gain advantage, or whatever, why do I have the possibility to call for another to attack? That's what is bothering me.
    Just to say an absurd example. Imagine if instead of a 20% of chance, it is 100%. I put 4 healers and Phasma as a leader. Every time I use a healer to heal, another will be attacking. Does this makes sense for anyone? Am I going nuts on a subject that is not really that bad?

    So my question remains, is it a bug? that's how's supposed to be? Is it just a description 'bug'?
  • It's interesting that abilities that don't cause counter attacks can cause an ally to attack.
  • I don't mind Phasma's leader ability or the fact that it continues even after her death. But I don't think the percentage's are working. Unless defending teams in Arena get some kind of buff since its the AI controlling them.

    I'm currently ranked around 50 in my server and all I see are Phasma teams (which is super annoying, noobs need to branch out). Since I have so much experience fighting Phasma teams and I am a math teacher, I noticed something. The bonus attacks happen waaaaaay more often than then "percentage" amount that is given.

    After marking tallies of number of bonus attacks (and yes, I differentiated if its from Phasma or a hero ability) and total number attacks, I got an average of 34.65% of the time, a hero gets to call an assist because of Phasma's leader ability. That's almost double of the 18% it says in game. NOT WORKING!!

    But like I said at the beginning, maybe they give defending teams a buff since they are controlled by the AI. Let me know if anybody else has experienced this.
  • "Brigger;100555" wrote:
    I don't mind Phasma's leader ability or the fact that it continues even after her death. But I don't think the percentage's are working. Unless defending teams in Arena get some kind of buff since its the AI controlling them.

    I'm currently ranked around 50 in my server and all I see are Phasma teams (which is super annoying, noobs need to branch out). Since I have so much experience fighting Phasma teams and I am a math teacher, I noticed something. The bonus attacks happen waaaaaay more often than then "percentage" amount that is given.

    After marking tallies of number of bonus attacks (and yes, I differentiated if its from Phasma or a hero ability) and total number attacks, I got an average of 34.65% of the time, a hero gets to call an assist because of Phasma's leader ability. That's almost double of the 18% it says in game. NOT WORKING!!

    But like I said at the beginning, maybe they give defending teams a buff since they are controlled by the AI. Let me know if anybody else has experienced this.


    Just curious what your sample size was. I do tend to agree with the AI getting more procs on every toon but obviously there will be some variation from the 18%. That is just how probability works.

    On another note, they are going to fix Phasma's leader ability to only proc on attacks so she won't call as many assists.
  • "Widget_gaget;100595" wrote:
    Curious that some people claim their math is 16% chance on all actions, and your math shows double that. Obviously someone is wrong here and I would tend to believe the math teacher. Of course there are people that absolutely refuse to listen to reason and also believe their opinion is 100% right with no chance of error.


    This proves my point. The math teacher and the people claiming 16% can both be right because of the nature of probability. Just because a coin flip is 50-50 does not mean that even if you do 100 or 1000 or 1 million flips you will get those results. They just tend to converge towards that percentage.
  • Assuming the game coding treats each chance to assist as an independent event, it is likely to achieve 34% especially if he only did one battle (I'm sure since it was a math teacher, it was more than one battle). It's even possible to find that 100% of the attacks proc'd an assist, it's just very unlikely.
  • "Widget_gaget;100595" wrote:
    Curious that some people claim their math is 16% chance on all actions, and your math shows double that. Obviously someone is wrong here and I would tend to believe the math teacher. Of course there are people that absolutely refuse to listen to reason and also believe their opinion is 100% right with no chance of error.

    No surprise, because his result confirms your bias. You are a human being just like me and everyone else. Confirmation bias exists

    It doesn't need to be a math teacher to divide extra attacks by total actions. My son can do that and he is twelve. I also got a high number of Daka revives when I started checking, then the thing normslized with more results.
  • "Brigger;100555" wrote:
    I don't mind Phasma's leader ability or the fact that it continues even after her death. But I don't think the percentage's are working. Unless defending teams in Arena get some kind of buff since its the AI controlling them.

    I'm currently ranked around 50 in my server and all I see are Phasma teams (which is super annoying, noobs need to branch out). Since I have so much experience fighting Phasma teams and I am a math teacher, I noticed something. The bonus attacks happen waaaaaay more often than then "percentage" amount that is given.

    After marking tallies of number of bonus attacks (and yes, I differentiated if its from Phasma or a hero ability) and total number attacks, I got an average of 34.65% of the time, a hero gets to call an assist because of Phasma's leader ability. That's almost double of the 18% it says in game. NOT WORKING!!

    But like I said at the beginning, maybe they give defending teams a buff since they are controlled by the AI. Let me know if anybody else has experienced this.


    Also want to know how many attacks you counted.

    EDIT: notice that currently it is bugged. So the extra % is being applied to all actions, not all attacks. Hence you get extra attacks on 16% of the heals too, which skew your numbers if you divide by attacks
  • "Triqui;100745" wrote:
    "Brigger;100555" wrote:
    I don't mind Phasma's leader ability or the fact that it continues even after her death. But I don't think the percentage's are working. Unless defending teams in Arena get some kind of buff since its the AI controlling them.

    I'm currently ranked around 50 in my server and all I see are Phasma teams (which is super annoying, noobs need to branch out). Since I have so much experience fighting Phasma teams and I am a math teacher, I noticed something. The bonus attacks happen waaaaaay more often than then "percentage" amount that is given.

    After marking tallies of number of bonus attacks (and yes, I differentiated if its from Phasma or a hero ability) and total number attacks, I got an average of 34.65% of the time, a hero gets to call an assist because of Phasma's leader ability. That's almost double of the 18% it says in game. NOT WORKING!!

    But like I said at the beginning, maybe they give defending teams a buff since they are controlled by the AI. Let me know if anybody else has experienced this.


    Also want to know how many attacks you counted.

    EDIT: notice that currently it is bugged. So the extra % is being applied to all actions, not all attacks. Hence you get extra attacks on 16% of the heals too, which skew your numbers if you divide by attacks


    Very good point! That is likely what is happening here. Never thought about the non-attack assists!