9 years ago
Clone Medic: Character Idea
Posting this for a guildmate. I'm sure he'd love to see some feedback!
Clone Medic- phase III
Lightside, clone, healer
Pistol blast: deal special damage to target enemy and inflict health down for 1 turn. A random clone ally gains max health up 1 turn. If all allies are buffed, call a random clone ally to assist
Battle Defibliators (cooldown 6): revive a random clone ally with 100% health and inflict shock on target enemy for the rest of the encounter. This shock buff cannot be dispelled and immediately reappears after expiry until Clone Medic is defeated
Team heal: Clone allies recover 35% health and gain 3 heal over time for 3 turns
A medics sacrifice: Clone Medic is instantly defeated, then, all clones allies recover all of their protection and 50% of their max health.
Rush to aid (zeta; non-zeta is +10 speed): Clone Medic gains +20 speed for each clone ally
Clone Medic- phase III
Lightside, clone, healer
Pistol blast: deal special damage to target enemy and inflict health down for 1 turn. A random clone ally gains max health up 1 turn. If all allies are buffed, call a random clone ally to assist
Battle Defibliators (cooldown 6): revive a random clone ally with 100% health and inflict shock on target enemy for the rest of the encounter. This shock buff cannot be dispelled and immediately reappears after expiry until Clone Medic is defeated
Team heal: Clone allies recover 35% health and gain 3 heal over time for 3 turns
A medics sacrifice: Clone Medic is instantly defeated, then, all clones allies recover all of their protection and 50% of their max health.
Rush to aid (zeta; non-zeta is +10 speed): Clone Medic gains +20 speed for each clone ally