"Durrun;572870" wrote:
I agree that it works for some dropping 5s, but I think he adds so much to the team, 5s dosent add any speed, instead he subtracts the enemies speed. His assist is amazing for sniping a toon out from under RGs taunt and he will always ALWAYS be the last man standing. More often than you think 5s can win a 3 v 1 fight at the end of the round, with omega basic he has respectable damage, mine does 7.5k crits on counter then another 2.4k double tap. It's possible with someone more hurty in his place you might be able to steam roll the enemy team but if you can't I love 5s as that secrurity.
Also it's super funny to see a max gear modded Rey with offence up use flurry of blows on 5s and have him still have 20% of his protection left XD
Maybe my comment on 5's was too negative which I didn't mean because he is a good toon either way. It's my personal plan for trying to get Cody to work. A friend of mine showed some mods to get ST Han to over 200 speed and go first all the time. I may try and do that with ST Han instead of RG, to boost the squads TM, Rex should go next and buff Tenacity which should be enough to get off Cody's gang-r@pe on QGJ to protect Han's taunt and it should be game over from there. In theory of course... lol