5 years ago
Counting to 10 in GAS mirror matches
Not gonna provide footage, tested it like 5-10 times, and super consistent.
A) MY gas attacks twice, eliminates enemy GAS' protection. Double counterattack, my GAS loses protection as well. Both of them enter cover at the same time, animation happening in perfect synchronization.
Enemy GAS stands up before mine, takes a full turn.
B ) Enemy GAS attacks mine, deletes protection, double counterattack. Both of them enter cover at the same time, animation happening in perfect synchronization.
Enemy GAS stands up before mine, takes a full turn.
C) Enemy GAS sends mine into cover. In the very next turn one of my clones eliminates the remaining protection of enemy GAS: GAS enters cover.
Both GAS advance at the same time, animation happening in perfect synchronization.
Turn order seems to be random.
So my question is: counting to 10 in GAS mirrors is definitely way too hard. Am i doing this wrong, or the coding?
A) MY gas attacks twice, eliminates enemy GAS' protection. Double counterattack, my GAS loses protection as well. Both of them enter cover at the same time, animation happening in perfect synchronization.
Enemy GAS stands up before mine, takes a full turn.
B ) Enemy GAS attacks mine, deletes protection, double counterattack. Both of them enter cover at the same time, animation happening in perfect synchronization.
Enemy GAS stands up before mine, takes a full turn.
C) Enemy GAS sends mine into cover. In the very next turn one of my clones eliminates the remaining protection of enemy GAS: GAS enters cover.
Both GAS advance at the same time, animation happening in perfect synchronization.
Turn order seems to be random.
So my question is: counting to 10 in GAS mirrors is definitely way too hard. Am i doing this wrong, or the coding?