Forum Discussion
7 years ago
What Leef said.
For what it's worth, it's inconsistent with the ability descriptions in the game. It's not just semantics. This game is very specific, and the player base counts on it being specific, and accurate when describing abilities. At the very least, the raid bosses' descriptions should read that the adds are revived, not summoned. That is what is confusing to me, and others. To those of you who would say otherwise, read the abilities for both Deathmark and the boss summoning adds abilities... it's not working as it is stated, though it may be working as they intend for it to.
Deathmark has been plagued by bug fixes. It has been adjusted so many times that I think this post will get moved, because someone might get salty about bringing it up. At one point, you could kill adds in the Rancor and Tank raids (think turrets) and come lay Deathmark on them as soon as they were on screen again. Do a search for Deathmark in these forums and you will find a number of other bug fixes for this ability.
My point is this- ability descriptions should be accurate and work exactly the way they are stated. If it was just semantics, or something we should accept as working that way, then why would we bother believing any abilities work as they are stated? I made the same assumption/mistake as the OP in P2 T5 in the sith raid a few weeks ago, and realized it before I posted a video of it, but posted it anyways to see the reactions of others. I even mentioned it in the description to get a little feedback going. I had a surprising number of comments made about it for someone with very few subscribers. The result was exactly as I expected. A lot of people are confused as to why it works that way, while others know it works that way and just kinda accept it, and still others just offered bad advice. I had gone as far as thinking I lagged and missed the graphics that said the target evaded, and tried an accuracy mod until I asked around =). I've played the game since day one, and had Deathtrooper right away...so it's not so much that I don't understand the game- in fact, I was confused because I didn't realize it had changed at some point and was no longer working as it is stated.
My hope is that a developer reads this and insists that they simply change the text of the summoning adds abilities for bosses in each raid to say "revive' instead of 'summons', as I doubt they will change the way it is working right now. I'll include a link to the video below; I believe this is exactly what happened to the OP.
https://youtu.be/YwAAwBxgWx4
For what it's worth, it's inconsistent with the ability descriptions in the game. It's not just semantics. This game is very specific, and the player base counts on it being specific, and accurate when describing abilities. At the very least, the raid bosses' descriptions should read that the adds are revived, not summoned. That is what is confusing to me, and others. To those of you who would say otherwise, read the abilities for both Deathmark and the boss summoning adds abilities... it's not working as it is stated, though it may be working as they intend for it to.
Deathmark has been plagued by bug fixes. It has been adjusted so many times that I think this post will get moved, because someone might get salty about bringing it up. At one point, you could kill adds in the Rancor and Tank raids (think turrets) and come lay Deathmark on them as soon as they were on screen again. Do a search for Deathmark in these forums and you will find a number of other bug fixes for this ability.
My point is this- ability descriptions should be accurate and work exactly the way they are stated. If it was just semantics, or something we should accept as working that way, then why would we bother believing any abilities work as they are stated? I made the same assumption/mistake as the OP in P2 T5 in the sith raid a few weeks ago, and realized it before I posted a video of it, but posted it anyways to see the reactions of others. I even mentioned it in the description to get a little feedback going. I had a surprising number of comments made about it for someone with very few subscribers. The result was exactly as I expected. A lot of people are confused as to why it works that way, while others know it works that way and just kinda accept it, and still others just offered bad advice. I had gone as far as thinking I lagged and missed the graphics that said the target evaded, and tried an accuracy mod until I asked around =). I've played the game since day one, and had Deathtrooper right away...so it's not so much that I don't understand the game- in fact, I was confused because I didn't realize it had changed at some point and was no longer working as it is stated.
My hope is that a developer reads this and insists that they simply change the text of the summoning adds abilities for bosses in each raid to say "revive' instead of 'summons', as I doubt they will change the way it is working right now. I'll include a link to the video below; I believe this is exactly what happened to the OP.
https://youtu.be/YwAAwBxgWx4
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Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.
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